As you approach the temple district the next morning, it's impossible to miss a kerfluffle near the district entrance. There is an agitated crowd gathered around one of the smaller shrines with a Whitecloak trying to calm down both the priests and the crowd at the same, with very little success with either group.
Larissa looks with dismay at the argument, thinking it likely a distraction from her task. But the tenets of her faith require her to offer aid and advice to those in need. She makes her way over to the cluster to find out the nature of the disturbance.
[sblock=ooc]
SS21, FYI, I have updated Larissa's spell list.
As far as who is doing what, perhaps kinem should be with Lem? Then we've got a caster with each group, for what that's worth.
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[sblock=Larissa stat block]
Larissa
Initiative: +0
AC: 22 (22 flat-footed, 11 Touch)
HP: 93 Current: 93
CMB: +11 CMD: 22
Fort: +11 Reflex: +3 Will: +10 (currently wearing Cloak of Protection)
PER Roll: +3
Move: 30’ (w/boots of Striding & Springing)
Current Weapon in Hand: Greatsword
Weapons:
+2 Greatsword Attack: +14/+9 = [BAB(6/1) + STR(4) + WF(1) + Magic(2)]
Damage: 2d6+8, Crit: 19-20/x2,
Special: pommel is hollow, contains scripture
Pow Att w/+2 Greatsword Attack: +12/+7 = [BAB(6/1) + STR(4) + WF(1) + Magic(2) +PA(-2)]
Damage: 2d6+14, Crit: 19-20/x2,
Spells prepared:
0 Level (4) Level 01 (5+1) Level 02 (4+1)
* Detect Magic * Bless * Shatter
* Read Magic * Protection from Evil * Resist Energy
* Light * Detect Evil * Grace
* Guidance * Obscuring Mist * Zone of Truth
* *unassigned * D: Spiritual Weapon
* D: Shield of Faith
Level 03 (4+1) Level 04 (2+1)
* Speak with Dead * Summon Monster IV
* Remove Curse * Divination
* D: Holy Smite
* Dispel Magic
* Searing Light
* D: Heroism
Channeling at current level: Channel 4d6,
DC 18 =(10 + 1/2 Cleric lvl + CHA +2 for Glory) for
Undead to Save.
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