Jefe Bergenstein
Legend
We've added additional skills to our game. Without including language skills we use 170 different skills.
Do you give a huge number of additional skill selections? Otherwise this just decreases competency through skill bloat. Previously, because there was no underwater basket weaving skill, you'd just make a stat check, and the DC would be lower because someone couldnt get proficiency. Once you add the skill, the DC tends to rise, to where you NEED the skill to be as good as you were before it was implemented.