Yavathol
Explorer
The thing about D&Ds class system is that rarely does a character development tie in with a mechanic; that's one of the reasons I like feats & multiclassing. I have in mind a non-typical barbarian, from a civilised noble house with a courtly, dextrous fighting style rather than big muscles & two handed weapons.
Thinking 2 levels of barbarian to start with, transitioning to fighter/battle master as he gets real life experience & cools down. But that requires strength 13, unless I can ignore that multiclassing requirement please IG?
Alternatively I could go straight fighter and have the rage/anger solely as RP with no mechanics, which simplifies the build but wouldn't quite feel the same.. What do y'all think?
Thinking 2 levels of barbarian to start with, transitioning to fighter/battle master as he gets real life experience & cools down. But that requires strength 13, unless I can ignore that multiclassing requirement please IG?
Alternatively I could go straight fighter and have the rage/anger solely as RP with no mechanics, which simplifies the build but wouldn't quite feel the same.. What do y'all think?