AaronOfBarbaria
Adventurer
I think they were hoping to mitigate the effect of those details by asking what level people expect their 5th edition campaigns to end at, but likely fell short in doing so by not asking why that was the expectation in clear enough detail to tell the difference between "I think it's not really possible to play higher level than that satisfactorily" and "I'm going to cut of the campaign early so we can all try some other stuff sooner."It can take a while to even want high level play. There's an impetus to try a new character and new options for instance, when the game is new. And of course, it's expected to start at 1st level and it naturally takes time to bring a character to high levels 'legitimately' from there. So it's hardly surprising that there haven't been a lot of high level campaigns only 2 years in.
I think that sums up why I don't have any problems with 5th edition at the range I've played it (or, more accurately, run it, up to 13th level so far) and don't see any problems coming up before, or after, 20th level - because my "back in the day" editions (2nd and BECMI) both were enjoyable all the way through (at least up to 50th in 2nd, and 36th in BECMI).If you're playing a game that strongly reminds you of the game you loved 25-40 years ago, but that always found a lot less lovable after 9th level, it's understandable if you don't try to play through to 20th. It's not even irrational, Vancian magic seems, if anything, even less 'restrained' than back in the day, hps balloon even faster - the old problems seem like they'd be present.