Particle_Man
Explorer
I had this idea for a dual-classed deep cover agent. Start as an assassin, and do that for 13 levels (and do the graduate degree in poisons at 9th level), and then, being a LE type, get permission from higher ups to become a deep cover agent, and enroll as an illusionist. The idea being that once the illusionist magics are mastered (at 14th level of illusionist) the agent can be reactivated (i.e., can be an assassin and an illusionist).
Thing is, 14th level illusionists could get access to Astral Spell, so the agent could actually travel to the afterlife (i.e. the outer planes) and figure out where he will end up (Hell, most likely).
This would likely terrify him.
So what do he do about it?
a) Get to at least 18th level as an illusionist, try to become a lich, don't tell anyone (eventually would need a new identity (or a series of them) as humans don't live that long).
b) Reincarnation via a druid? Maybe become a badger. Hopefully not an evil badger. Get at least a neutral afterlife?
c) Start research into artifacts or cursed items that change alignment? Would an evil character want to do so (well, fear is a good motivator). So end up being good, hopefully get a good afterlife (would one lose all assassin abilities upon becoming good? Or could one assassinate, but only in a good cause? I assume poisons would likely be out).
d) Other?
What are your thoughts?
Thing is, 14th level illusionists could get access to Astral Spell, so the agent could actually travel to the afterlife (i.e. the outer planes) and figure out where he will end up (Hell, most likely).
This would likely terrify him.
So what do he do about it?
a) Get to at least 18th level as an illusionist, try to become a lich, don't tell anyone (eventually would need a new identity (or a series of them) as humans don't live that long).
b) Reincarnation via a druid? Maybe become a badger. Hopefully not an evil badger. Get at least a neutral afterlife?
c) Start research into artifacts or cursed items that change alignment? Would an evil character want to do so (well, fear is a good motivator). So end up being good, hopefully get a good afterlife (would one lose all assassin abilities upon becoming good? Or could one assassinate, but only in a good cause? I assume poisons would likely be out).
d) Other?
What are your thoughts?