Does anybody else dislike Ability Score Increases? My main problem with ASI's is that so many characters end up with the exact same stats, especially combined with the standard array of scores, and the opportunity to put multiple ASI's into improving one ability. It irks me that every Wizard ends up with 20 Intelligence, and every Barbarian has 20 Strength, or Fighters that always have a 20 in either Strength or Dexterity, etc.
I am thinking that limiting each ability to a max of +2 points of ASI, combined with my preferred method of random ability generation, might be a good idea. My method to get starting abilities is to roll 3d6 and replace any one of those dice with a 4. This generates abilities between 6 - 16, with a curve that is slightly above average, but still allowing for max abilities to be uncommon and very low scores to be rare.
Racial adjustments could allow for an 18, plus one ASI could still allow for a 20, but it would be less automatic. Even standard Humans with a 16 +1 for race could eventually get a 20 with +2 from ASI and +1 more from a feat.
However, the benefit I see to this is that not every character will roll a 16 amongst their starting stats, so not every hero will end up being the "optimized" powerhouse we tend to see now. There could potentially be a difference between high level builds without that difference being crippling. Not every Barbarian should be as strong as Conan, after all. Some Wizards should be smarter than others even when 20th level.
What do you think?
I am thinking that limiting each ability to a max of +2 points of ASI, combined with my preferred method of random ability generation, might be a good idea. My method to get starting abilities is to roll 3d6 and replace any one of those dice with a 4. This generates abilities between 6 - 16, with a curve that is slightly above average, but still allowing for max abilities to be uncommon and very low scores to be rare.
Racial adjustments could allow for an 18, plus one ASI could still allow for a 20, but it would be less automatic. Even standard Humans with a 16 +1 for race could eventually get a 20 with +2 from ASI and +1 more from a feat.
However, the benefit I see to this is that not every character will roll a 16 amongst their starting stats, so not every hero will end up being the "optimized" powerhouse we tend to see now. There could potentially be a difference between high level builds without that difference being crippling. Not every Barbarian should be as strong as Conan, after all. Some Wizards should be smarter than others even when 20th level.
What do you think?
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