MechaTarrasque
Hero
I saw this on Sage Advice, and thought it might be of interest: With Warlock invocations, what was the balancing process there? ( http://www.sageadvice.eu/2017/04/11/__trashed-4/). The basic question is jump vs. disguise self, and Jeremy has some interesting comments like:
We expect a class to excel at the things that it excels at in its literary, folk tale, and cinematic inspirations.
In its inspirations, the warlock is cunning, even deceptive. Disguise self is thematically nondisruptive for it.
Super jumps (effectively a speed increase) appear in a few of the warlock's inspirations. Not a regular element.
When we don't want something to be common to a class, we push it to a higher level or omit it entirely.
Class fantasy overrides almost everything else in our design. To us, a class must fulfill its archetype.
We expect a class to excel at the things that it excels at in its literary, folk tale, and cinematic inspirations.
In its inspirations, the warlock is cunning, even deceptive. Disguise self is thematically nondisruptive for it.
Super jumps (effectively a speed increase) appear in a few of the warlock's inspirations. Not a regular element.
When we don't want something to be common to a class, we push it to a higher level or omit it entirely.
Class fantasy overrides almost everything else in our design. To us, a class must fulfill its archetype.