A Campaign system for X-wing Miniatures

I recently came up with a "light" campaign system for the X-Wing Miniatures Game -- it allows 2-6 players to vie for control of an expanding galactic map, where X-wing skirmishes determine the outcome of battles.

The Coruscant Campaign is "light" in the sense that it isn't mission-themed. Unlike the famous cooperative Heroes of the Aturi Cluster campaign game (which is fantastic, and free), my version is adversarial, does not have story elements, and does not have RPG-like elements. Overlay your own story; this is for a quick-pick up rules-light conquer the galaxy campaign.

The basis for the game is Carcassonne: Star Wars, which provides the campaign-level game rules and expanding galaxy map, where X-wing provides the battles. Armada could be substituted for X-Wing with some point scoring adjustments.

It does need more playtesting, but the average number of battles seems to be about 4-5 (it's possible to play a campaign with no battles, but what's the point in that?) which puts overall campaign length at 4-5 hours for 2 players.

.pdf attached. Enjoy!
 

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  • SWXW Coruscant Campaign.pdf
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