Hi,
Couple of questions arose during our first full session:
1/ The demonic possession power - how does this work? Triggering it is easy enough, but the consequences are unclear on pg. 268. (I treated it as a persistent Domination/Dominated condition). When it says it uses "all actions" does this include free and reactions? Does this mean spending luck for an extra action provides no benefit? What happens to the demons corporeal form whikst the possession is ongoing?
2/ How do conditions work if I have multiple durations on one track (say I have a temporary bleeding condition and later take a fixed duration bleeding condition?
3/ Do fixed duration conditions disappear completely after the time period, or drop one level per time period?
4/ Do I choose to spend luck before or after the die roll?
5/ How does medical aid work (other than emergency healing)? One of my players has the medicine skill and a healing kit, but I can't figure out how they are used (other than for herbalism and disease)?
6/ Do you need to be a flanking character to claim the flanking attack bonus? Or once the target is flanked, is it considered to be flanked for all attackers? (If foes are at 12, 3 and 6 o' clock, does the attacker at 3 get the flanking bonus?).
Thanks!
Sent from my K011 using Tapatalk
Couple of questions arose during our first full session:
1/ The demonic possession power - how does this work? Triggering it is easy enough, but the consequences are unclear on pg. 268. (I treated it as a persistent Domination/Dominated condition). When it says it uses "all actions" does this include free and reactions? Does this mean spending luck for an extra action provides no benefit? What happens to the demons corporeal form whikst the possession is ongoing?
2/ How do conditions work if I have multiple durations on one track (say I have a temporary bleeding condition and later take a fixed duration bleeding condition?
3/ Do fixed duration conditions disappear completely after the time period, or drop one level per time period?
4/ Do I choose to spend luck before or after the die roll?
5/ How does medical aid work (other than emergency healing)? One of my players has the medicine skill and a healing kit, but I can't figure out how they are used (other than for herbalism and disease)?
6/ Do you need to be a flanking character to claim the flanking attack bonus? Or once the target is flanked, is it considered to be flanked for all attackers? (If foes are at 12, 3 and 6 o' clock, does the attacker at 3 get the flanking bonus?).
Thanks!
Sent from my K011 using Tapatalk