Obryn
Hero
Okay so we just got to the big shake-up climax helix bit partway into adventure 12 where we start adventure 13 right in the middle of it. And my players were pretty confused - and me along with them. Maybe I missed something, but if the party is pretty convinced that their expedition to the gyre was the only way to save the world, since that's how it got built up ... and it looks like they failed ... and furthermore since it looks like going along with Nicodemus is probably the only way not to destroy the world ...
Why is the party supposed to fight? What's in it for the good of them or the planet?
Is it just an expectation of spit & vinegar, assuming the players will defy Nicodemus until the last even if it destroys everything? Or is it relying on player knowledge that the end isn't assured?
Basically - did I miss something? I completely missed this while prepping the adventure, I confess, but my players noticed it right away.
I'm kludging things a bit, because one the PCs is a Deva Spirit Shaman and Discarnate who's used to living all kinds of lives by now, so I'm saying he's seeing all sorts of visions of this other party who didn't fail. But without that, I'm not sure that anything other than "surrender to Nicodemus and not destroy the world" makes sense, from the Adventure 13 Party's perspective.
Why is the party supposed to fight? What's in it for the good of them or the planet?
Is it just an expectation of spit & vinegar, assuming the players will defy Nicodemus until the last even if it destroys everything? Or is it relying on player knowledge that the end isn't assured?
Basically - did I miss something? I completely missed this while prepping the adventure, I confess, but my players noticed it right away.
I'm kludging things a bit, because one the PCs is a Deva Spirit Shaman and Discarnate who's used to living all kinds of lives by now, so I'm saying he's seeing all sorts of visions of this other party who didn't fail. But without that, I'm not sure that anything other than "surrender to Nicodemus and not destroy the world" makes sense, from the Adventure 13 Party's perspective.