Random Bystander
First Post
Indeed. I have often seen two contradictory posts on internet forums.When I was running Tiamat and we had new players drop in 'to check this D&D thing out', we had fewer people STAY when the characters were higher-level.
Most of the new players looked confused about what-all they could do (too many options; which ones are good/bad?) and when they could do it.
The first is "Levelling up is too slow. I level my player's characters every session."
The second is "I do not like high-level play. It is too confusing, and I do not know or really understand my character or their abilities."
The only thing this appeals to, for me, is my love of irony.