Centaur
First Post
The way the game is writen, a person, be it a PC or an NPC dies when it passes -10 hitpoints.
However, even in real life, people are brought back by paramedics and doctors all the time. Usualy within the first couple of minutes after death.
In the Rolemaster game, they give a statistic for "Soul Departure" for all races. This is the time after physical death that it takes for the persons soul to leave the body. For humans, this is usualy around 2 minutes IMS.
In theory, if you heal the person up to a livable HP total and "Restart the Heart" in that space of time, the person does not actualy die. Therefore not requireing a raise dead or resurection.
What do others think of introducing this same concept into the D&D D20 system?
However, even in real life, people are brought back by paramedics and doctors all the time. Usualy within the first couple of minutes after death.
In the Rolemaster game, they give a statistic for "Soul Departure" for all races. This is the time after physical death that it takes for the persons soul to leave the body. For humans, this is usualy around 2 minutes IMS.
In theory, if you heal the person up to a livable HP total and "Restart the Heart" in that space of time, the person does not actualy die. Therefore not requireing a raise dead or resurection.
What do others think of introducing this same concept into the D&D D20 system?