The Statue Of Liberty
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  1. #1

    The Statue Of Liberty

    So I decided to make The Statue Of Liberty into a construct. Tell me what you think.

    The Statue Of Liberty
    Colossal Construct
    Hit Dice: 80d10+80 (480 hp)
    Initiative: -3
    Speed: 50 ft.
    Armor Class: 40 (-8 size -3 Dex +41 Natural) 0 touch, 40 flat-footed
    Base Attack/ Grapple: +60/+126
    Attack: Torch +82 melee (8d6+30 +4d6 fire)
    Full Attack: Torch +82/+77/+72/+68 (8d6+30 +4d6 fire)
    Space/Reach 30 ft/ 30 ft
    Special Attacks: Torch
    Special Qualities: Construct Traits, Acid Imunnity,Freedom Of Movement Magic Immunity, DR 10/Epic
    Saves: Fort +26, Ref +23 Will +26
    Abilities: Str 70, Dex 5, Con -, Int 15, Wis 16, Cha 18
    Environment: Any (New York)
    Organization: Solitary
    Challenge Rating: Circa 26
    Treasure: none
    Alignment: Chaotic Good
    Advancement: -

    Torch (Ex): The Statue Of Liberty's torch works like a manufactured weapon. Despite this, it is part of her body and cannot be sundered or disarmed.

    Magic Immunity (Ex): The Statue Of Liberty is immune to all supernatural effects, spells and spell-like abilities that allow spell resistance, except as follows: Any effect that does acid damage heals her for 1 point per 3 points of damage it would normally do. Spells with the lawful descriptor effect her normally.

    Freedom Of Movement (Su): The Statue Of Liberty has Freedom Of Movement (as the spell, CL 30) on her at all times.

    Hollow (Ex): The Statue Of Liberty is mostly hollow inside and can hold up to 8 huge creatures, 16 large creatures, 32 medium etc. Creatures inside have total cover and total concealment (unless they are standing by the windows). If the Statue is destroyed any creatures currently inside it are subject to a cave in.
    Last edited by Bootlebat; Friday, 28th September, 2018 at 07:16 AM.

  2. #2

    Novice (Lvl 1)

    Join Date
    Feb 2011
    San Diego
    This is awesome!

  3. #3
    I decided to change her a little.

  4. #4
    anyone? *crickets

  5. #5

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