Interesting. Taking this as a given, it seems like a good house rule might be to allow casters to sort of “pass off” concentration to other party members. Let the fighter concentrate to maintain the Haste spell the wizard cast on her while the wizard concentrates on moving his flaming sphere around the battlefield. Let the monk concentrate on maintaining Bless spell the Cleric cast on the party while the Cleric concentrates on keeping Spirit Guardians up. If one concentration spell per party member is the sweet spot for buff spell balance, why not just allow each party member to concentrate on one spell, regardless of who cast them?
That is absolutely a valid and easy house rule to implement-- rather than each spellcaster may only concentrate on one spell at a time... instead you make it that each character in a party may only have a single concentration spell on them at a time and they are the ones who concentrate to maintain it.
Now this will bring up the occasional oddball case wherein party-buff spells won't all disappear at once-- if
Fly is on several people, it could drop off of members one at a time as each one loses concentration (rather than the normal way of
Fly dropping off everyone at the same time when the caster loses it). But that's not necessarily a bad thing.
Just keep in mind that if you incorporate a rule like this, maintaining concentration will perhaps be easier/more difficult for certain characters. Warrior types might have an easier time because they will have higher CON saves to maintain... but if melee, they will also have to make more saves due to take damage more often so it might be more difficult.
On a separate note... I myself have incorporated my own house rule for my current Eberron campaign regarding concentration. I allow casters to maintain two concentration spells at a time, but one has to be a buff spell to the caster or one single party member while the other must be an external debuff / attack spell against enemies. So a caster could concentrate on
Enlarge/Reduce on the fighter while still throwing out a
Fog Cloud or
Web for example. Both spells are concentrated on separately, so any damage taken must have two CON saves made to maintain. Any on the off-chance the caster casts a "party buff" spell that buffs both themselves and other members of the party... that counts as both concentration slots.
It hasn't really come up much yet so I have not needed to check in on how it works thus far... but if it goes all screwy, the idea of individual party members concentrating on their spells that have been cast upon them is an interesting alternative.