Fauchard1520
Adventurer
I've had some luck using anti-parties in my D&D style games. I'm curious if you guys have ever tried to use the concept in other genres. If so, how did it work out?
It can be fun unless you overdo it. I recall a 'Scavenger Hunt' module which had about half a dozen adventurer parties compete to win a prize. That was chaotic fun.
It's one of the (short) adventures in Adventure Pack I.Sounds intriguing. My Google-fu is failing me though. Any help tracking down this module for reference?
D&D's first adventure path 'Shackled City' features an 'anti-party' to good effect