Cultures in D&D/roleplaying: damned if you do, damned if you don't

Ancalagon

Dusty Dragon
Although we can't really get deep into it here because it's politics external to gaming, the irony of right at this moment in history treating "Turkish" as a nationality and an nationality alone boggles my mind. There are people dying at this moment over the definition of "Turkish", and whether it is a nationality, an ideology, or an ethnicity and how those different constructed communities interplay with each other.
It wasn't the goal, but the second arc of my campaign, as it traveled east, explored what being Turk meant as it saw many "versions " of the Turks. The Seljuk Empire was diverse and there were other branches beyond that (the Kimeks, the Altai...) with very different beliefs and cultures... but they all thought of themselves as Turks.

If oral history in my family is to be believed, I am of Turkish descent, although perhaps Anatolian would be more accurate...
 

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Gradine

The Elephant in the Room (she/her)
1)
5) I am not sure exactly what you are getting at, but I don't really worry about being "misunderstood" by those who are likely to willfully misunderstand, or otherwise look for trouble that doesn't exist.

In case you were curious, he was referring to your use of the phrase "off the reservation", which... well, it's a particularly ironic and unfortunate turn of phrase given the context of your arguments. Exactly how bad it was, in the grand scheme of things, is not really my place to judge. But then again, it's also not really your (or anyone else's) place to presume the motivations of those who would admit to taking exception to it, either.

Edit: Yes, I'm aware that "not really my place to judge" is a novel stance for me, but I'm trying to practice what I preach, and if I were really honest about what that would look like, it would be significantly less judgmental than I've been in the even extremely recent past.
 
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3) I'm not. It is my nation, your nation, that first decided to transcend the old definition and do something the world had never really seen before. It was and is a fragile and beautiful experiment, and to a very large extent WWII was fought over whether such an experiment could endure. Any day now, it might stop, and it won't be one side that will be to blame for losing the plot.
That's an extremely... imaginative interpretation of the causes and motivations involved with WW2. As to who will be to blame for "losing the plot;" I have no doubt that there are many who are small-minded and petty enough, after running face first into the brick wall of reality, will turn in anger to the very people who were telling them, "Hey, watch out for that wall up ahead!" and find some numbskull way to blame them for reality not conforming to their delusional wishful thinking. But I already expect that. For that matter, I already see that on a regular basis. That's no longer a case of me saying that someday I'll tell you I told you so. I'm already doing it all the time.
A little advanced political science, particularly focusing on societies in conflict, or even asking that question around places like Turkey, the wider Caucasus region, or even Ireland will quickly illustrate that the definition you quote is overly simplistic. Of course, all you have to do is notice the "or" in that definition to see how subjective and fuzzy that quoted definition actually is. Is it shared history, or is it shared language, shared race, or shared religion, is it a desire to be British rather than Irish, Kurdish rather than Turkish, Ossetian rather than Georgian, or both or neither? The very fact that often these overlap or cut across each other demonstrates that the identification of a "nation" is based on subjectivity and more of a collective intention to agree to belong to a particular nation than objective criteria.
Genetic fallacy is still genetic fallacy. As is presenting an unusual case as if it were representative. Or maybe that's simply dishonest. The notion that the Irish can't tell the difference between themselves and the British would be news to the Irish. As well as to the Ulster Scots. And just because you can find a few dishonest or confused individuals here and there means that you've merely found that the exception proves the rule.

Or is that an old saying that someone will take offense to now too?
In case you were curious, he was referring to your use of the phrase "off the reservation", which... well, it's a particularly ironic and unfortunate turn of phrase given the context of your arguments. Exactly how bad it was, in the grand scheme of things, is not really my place to judge. But then again, it's also not really your (or anyone else's) place to presume the motivations of those who would admit to taking exception to it, either.
I wasn't curious. There's nothing unfortunate about that turn of phrase. And yes, it is actually exactly my place to judge the motivations of people who are attempting to pick fights with me by telling me that my expressions are "unfortunate" even though they've been in common currency for years, and I've used them myself—here, even—with regularity. It's absurd to claim otherwise.

As for the original premise of the thread; are we suggesting that the Forgotten Realms or the Belgariad are now "problematic" because they didn't use some bizarre moving target specification to avoid offending any hypothetical people by referencing a culture in a shorthand manner? Because that's where this goes; what the O/P suggests that "we all know is not OK" was the stock in trade for every D&D setting ever published up through the 00s, not to mention almost every fantasy novel ever published through that period as well. And most of those that still come out, for that matter. How did something that was OK for generations suddenly become "not OK" and who decided that? It didn't and nobody did, of course, is the real answer. Certainly nobody who's authority I'd recognize.

The thread started off on the wrong foot to begin with. An interesting discussion could have been had about "for my fantasy analog to the Turks I wanted to dig a little bit deeper than curved swords, big mustaches and kebabs, hurr!" and then discuss some of the details. Unfortunately, it's been hard to get to that discussion because of the "OMG, look how sensitive I am!" virtue signaling. Quite honestly, if I throw out a culture that's a rather transparent, quick and dirty (or "lazy" if I want to use the O/P's deliberately insulting and pejorative language) analog of, say, the Mongols, if any of my players are going to throw a tantrum because I'm not being "sensitive" enough to the Mongols and that's "not OK" they are welcome—immediately, in fact—to leave my game and leave my social circle entirely. In fact, they're not only welcome to do so, but I insist.
 

Gradine

The Elephant in the Room (she/her)
I wasn't curious.

I hadn't expected you to be. I'll admit that I had hoped otherwise, But c'est la vie.

I've little energy and even less time to waste on those who wear their lack of empathy as a badge of honor.

By rejecting the very basis of the thread you've demonstrated that you have nothing of actual value to add to this discussion, and are only here to troll, or, as the kids say these days, :):):):)-post. This conversation is not for you. Go away.

I insist.
 

Celebrim

Legend
That's an extremely... imaginative interpretation of the causes and motivations involved with WW2.

Not really. I think I could explain it to you in a way you'd agree to, although, I do agree that anything as complex as the inaptly named 'Second World War' trying to sum up the causes in a single sentence is always going to come up short.

As to who will be to blame for "losing the plot;" I have no doubt that there are many who are small-minded and petty enough, after running face first into the brick wall of reality, will turn in anger to the very people who were telling them, "Hey, watch out for that wall up ahead!" and find some numbskull way to blame them for reality not conforming to their delusional wishful thinking. But I already expect that. For that matter, I already see that on a regular basis. That's no longer a case of me saying that someday I'll tell you I told you so. I'm already doing it all the time.

Can't say that I disagree with you, but now is not the time for hashing out American politics.

An interesting discussion could have been had about "for my fantasy analog to the Turks I wanted to dig a little bit deeper than curved swords, big mustaches and kebabs, hurr!" and then discuss some of the details.

I totally agree that this would be the best way to approach these topics. Unfortunately, we aren't mature enough for that anymore. But on that note...

Unfortunately, it's been hard to get to that discussion because of the "OMG, look how sensitive I am!" virtue signaling.

I have my suspicions that you are vastly misapprehending the sentiments, intentions and subtly of thought of the original poster, and in any event, even if you are not, as I've repeated multiple times in this thread, it would be best if we all started off on the right foot of assuming the best of each other. And, once again, I know you don't care and I respect that, but not everyone here thinks the best of tolerance and there is another unfortunate turn of phrase there.
 


pemerton

Legend
1. You're blinded by your own idealism.
What are you saying I am blind to? The possible goodness of National Socialism? A conjectured impossibility of conceiving of Turkish culture and natinality independently of the Armenian Genocide? Or something else.

2. Being a Nazi is an ideology. Being Turkish is a nationality. Apples and oranges.
I was contributing to a discussion about whether or not certain groups of human beings ("cultures") can be presented as evil or inimical per se. I think there is an obvious difference, in this respect, between Nazis and Turks.

Huh? Isn't this his point?
Well, quite.
 
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Ancalagon

Dusty Dragon
I have my suspicions that you are vastly misapprehending the sentiments, intentions and subtly of thought of the original poster, and in any event, even if you are not, as I've repeated multiple times in this thread, it would be best if we all started off on the right foot of assuming the best of each other. And, once again, I know you don't care and I respect that, but not everyone here thinks the best of tolerance and there is another unfortunate turn of phrase there.

... I'm not even sure whom he's talking about when he mentions the virtue signaling. Was it me? Was it other posters? Who knows?
[MENTION=2205]Desdichado[/MENTION]
As for the original premise of the thread; are we suggesting that the Forgotten Realms or the Belgariad are now "problematic" because they didn't use some bizarre moving target specification to avoid offending any hypothetical people by referencing a culture in a shorthand manner? Because that's where this goes; what the O/P suggests that "we all know is not OK" was the stock in trade for every D&D setting ever published up through the 00s, not to mention almost every fantasy novel ever published through that period as well.

I suggest you re-read my OP.
 

Frankly, I just used the Turks as inspiration for one of the factions in my game. I wanted to give them a very specific look, that happened to fit well with the look of Turkish pirates from the age of sail (most importantly, Barbary corsairs). But I made sure to make them a fictional version of them, and not literally Turkish pirates.

I made one of them a pretty clear black hat villain though. Because sometimes its just delightful to have a villain who is completely irredeemable. There's often characters in my campaign that are in a gray area, but to also have a villain who is just a complete bastard, and deserves to die in the most horrid way.... what a joy. And he did die in a very satisfying and unique way. Not a way that anyone, especially not the players, would have expected.
 
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