thedutchartist1
First Post
So, I’m working on a new home brew campaign. It’s relatively lose and I already told my players it’s more of a side project.
The idea I have in mind is to use a volcano very early on in the campaign, which goes off suddenly and basically destroys the center of the continent, and as the players help around and look more into it they find out it’s not by natural cause, but by a powerful Balor, using a magical item to make a rip between this plane and the fire plane to cause destruction.
The thing is that I’m not sure how to work with it. The volcano is definitely something that remains a problem, possibly for the entire campaign. But how fast does it go? What kind of destruction does it leave? And for the Balor: what kind of magic item (possibly corrupt artifact) could he have that causes such destruction?
Theres a lot of questions, and there’s a large chance I’ll be winging most of it. But it’s nice to have at least some basic stats down.
The idea I have in mind is to use a volcano very early on in the campaign, which goes off suddenly and basically destroys the center of the continent, and as the players help around and look more into it they find out it’s not by natural cause, but by a powerful Balor, using a magical item to make a rip between this plane and the fire plane to cause destruction.
The thing is that I’m not sure how to work with it. The volcano is definitely something that remains a problem, possibly for the entire campaign. But how fast does it go? What kind of destruction does it leave? And for the Balor: what kind of magic item (possibly corrupt artifact) could he have that causes such destruction?
Theres a lot of questions, and there’s a large chance I’ll be winging most of it. But it’s nice to have at least some basic stats down.