Mordenkainen's Tome of Foes
Mordenkainen's Tome of Foes
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Quickly rate Mordenkainen's Tome of Foes

Wizards of the Coast


Thu 17 May 2018
Wizards D&D Team,
Hardcover (256 pages)
$49.95 | Buy this product
UPC: 0786966246


Fun with stats: Mordenkainen's Tome of Foes is ranked #56 out of 68 products with 10 or more reviews, placing it in the 19% percentile. It is rated -12.8 points lower than the overall average product rating of 76.3%. With 11 reviews, this is the #51 most reviewed product.

63.5% HIT

Rated by 11 readers at 63.5% who deem this a HIT. A recommended purchase.
Read all 11 reviews | Write Your Own
There are 4 external reviews of this product with a combined rating of 69%. Read these reviews.

This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainenís musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.
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  1. #2
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    5 out of 5 rating for Mordenkainen's Tome of Foes

    Mordenkinenís Tome of Foes is an excellent read, full of lore on the great conflicts that rage across the multiverse and finishes with a veritable gush of monsters for the Dungeon Master to play with. This manual will serve the needs of both Dungeon Master and Player alike with the edge of most use being to the DM, though there are new character options available in nearly every chapter.

    Iíve obviously gushed, I like the book a lot. Iím sure thereís something here I will think of later that I feel is missing, or could have rounding things out a bit nicer, but everything Iíve read thus far has been really great. Granted, Iím a lore hound and this book has that in spades. I think the fashion in which theyíve presented this lore is very creative and I really hope they continue this trend. The book feels alive, it isnít just a glut of dry information put out there for us. Great care was taken to make this manual fun and interactive. I actually enjoyed reading it! I continue to be impressed with the team behind this edition of the game.

  2. #3

    4 out of 5 rating for Mordenkainen's Tome of Foes

    Mordenkainen's Tome of Foes provides a ton of lore and over 140 monsters from across the D&D multiverse. While the character options are limited, those provided are excellent. The book really shines in the lore sections, looking at the major conflicts and providing details for those on each side. The monster half of the book is good with lots of challenging threats, even if some are reprints...

    Read the Full Review

  3. #4

    2 out of 5 rating for Mordenkainen's Tome of Foes

    For D&Dís 5th Edition, Wizards of the Coast committed not to releasing books that players might have purchased before. They didnít want to just do the same book theyíd done two or three times previously but with new rules. Instead, theyíre experimenting with format a little. And in this case, the experiment didnít work.


    Mordenkainenís Tome of Foes is somewhat of a mess. It tries to be several things at the same time, attempting to be a monster book and a racial sourcebook for players and a DMís book of lore and the book on demihuman deities, with multiple new subraces on top plus an introduction to the Raven Queen. And as a result, it does nothing particularly well. It wastes an entire chapter for no good reason and has lots of content you wouldnít expect while omitting several things you would expect. While more demons, devils, and drow make sense and gith racial options fit perfectly, having this be the book with shadar-kai is unexpected, and the sea elves come out of nowhere. And I in no way anticipated this would be the halfling and gnome racial expansion book (let alone the third book Iíd have with the svirfneblin write-up). And having well over a dozen pages of the book devoted to non-human deities is just a curious choice.


    It really feels like they had half of a planar version of Voloís Guide to Monsters and half of a book on the various PC races and just smooshed the two Word files together. Given the tagline I was really hoping to see more multiversal and planar conflict. Maybe more on the Modrons, and perhaps some details on angels and the good planar beingís conflict with the planes below. And itís easy to imagine what a book on the player races could be with more room to work in feats, campaign setting variants, magic items, and more.


    This is biggest selling feature of the book is the new monsters. More monsters is almost always a good thing. Tome of Foes is 135 pages of new monsters and some other stuff. Between this, Voloís Guide to Monsters, and the offerings from Kobold Press I think Iím good for 5th Edition monsters for, well, the rest of the edition.


    If youíre running Out of the Abyss and want some quick extra lore on demon, duergar, and drow, then this book is a good choice. If you want more lore on pretty any other subjects on in this book, Iíd direct you to the Dungeon Masters Guild. And if you want more monsters that can pose a challenge to your party, try the Tome of Beasts instead.

    Read my full review here.
    XP Prakriti, Dualazi, Rl'Halsinor, Greg K, pukunui gave XP for this post

  4. #5

    5 out of 5 rating for Mordenkainen's Tome of Foes

    This is a must-buy DM book. The good points:

    - fantastic art;
    - much needed high-CR and planar monsters;
    - lore about the great conflicts of the multiverse, in particular the Blood War and the Gith infightning;
    - the gith racial option.

  5. #6
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    2 out of 5 rating for Mordenkainen's Tome of Foes

    The Fifth Edition supplements that have been released so far look more like a Best of Dragon Magazine than a coherent supplement. Demihumans, Demons and Devils would be a more accurate title, I think, for this book with the Demihumans portion being something that should have been included with Xanathar's Guide to Everything.

    Another issue is the forcing of cosmology and demihuman history upon all settings, even home settings. For example, the supplement retcons Corellon to be the father and creator of all elves, everywhere. Even in settings where he's never been heard of or where it makes no sense, Foes insists it's true anyway. It's just a D&D fact of the multiverse.

    The most useful for me as a DM was the kind of thing that might appear in Dragon as "10 Cults for Your D&D Game". Each cult has some interesting features to differentiate them from Generic Cult that appears so often in D&D adventures. Despite the Cults being assigned to specific entities it's by far the most useful part in the whole book as almost every D&D game has some kind of mystical cult in it.
    XP Prakriti, Rl'Halsinor gave XP for this post

  6. #7
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    4 out of 5 rating for Mordenkainen's Tome of Foes

    Filled with material I will use, and all couched in the ever-interesting cosmos-view of the great Mordenkainen.

  7. #8

    4 out of 5 rating for Mordenkainen's Tome of Foes

    Any book that give me more monsters and Lore is a winner in my book. I don't pick it apart for theme and such, just base it on does it have enough stuff I like and will use in my game....this one does!

  8. #9

    4 out of 5 rating for Mordenkainen's Tome of Foes

    Mordenkainen's has fluff, it has monsters, it has lore and is full of stuff. Quality-wise this book is top notch. The monsters (while short) are welcome additions and seem to be good challengers for higher level play. The backstories are a pleasant read--with some good adventure hooks in here but also some fluff that will never see the light of day. The book isn't without its faults. The races chapters... well I have a gut feeling these were meant for Xanathar's Guide to Everything. It feels like cut material from that reference book-especially the halfling and gnome chapter. It is good content; it just seems to be misplaced. I would have loved too see these sections filled with inner plane material. They gave us a few new elementals--I want to hear those stories--those parts of the Multiverse. Tome of 'FOES'---some of these chapters are not so adversarial.

    But I can't complain too much, the content is good--though pricey when bought retail. Still, it is a must own for any DM.

  9. #10

    2 out of 5 rating for Mordenkainen's Tome of Foes

    Not a fan of Mort. Wanted bad to befall him often. So this book just sealed it again. This is a planar monster manual and does not seem to have anything to do with Greyhawk. So if you are looking for Greyhawk material don't waste your money.

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