CubicsRube
Hero
Many games have rules that punish you attacking an armed opponent when you are unarmed, but what if we turn it about for d&d?
I definately can't say i've had the experience, but intuition tells me that it would be much harder to attack someone with a knife, let alone a flail or a long sword.
I feel that for melee at least, this should grant a bonus. Perhaps +1 ac for short weapons and +2 for long?
To balance this i would lower the AC provided by armor by 1 point (except light armor - theyve got no where to go).
What does this do? Don't know, it's just a thought I wanted to share.
I definately can't say i've had the experience, but intuition tells me that it would be much harder to attack someone with a knife, let alone a flail or a long sword.
I feel that for melee at least, this should grant a bonus. Perhaps +1 ac for short weapons and +2 for long?
To balance this i would lower the AC provided by armor by 1 point (except light armor - theyve got no where to go).
What does this do? Don't know, it's just a thought I wanted to share.