Altalazar
First Post
Ok - who here has had PCs build an empire within the course of a campaign. I'm talking about starting off with nothing and no power and eventually founding a nation (even a small one, like just one town) and building a territory where THEY are the rulers of the land.
I have really only done it once, though with so many different characters who became involved in the process besides the two that "founded it" (and guess who the main founder was? His name starts with an "A").
I found it very rewarding and engaging and it even led to additional adventures that involved other players who also had fun with it even though it wasn't "their" nation. They did make a home there.
So I'm curious who else has had such an experience - and what was it like - how long did it take to build it. I've talked about it elsewhere here - but basically, it was a very long, slow process (in 1E) and I was still feeling like it was barely started, even though I had a sizeable, if somewhat empty, nation in the mountains - with a huge main castle, a capitol city with close to 10,000 people (that had started with nothing), a few minor cities, and a good dozen other strongholds from various other characters and followers - some at very strategic locations. Oh, and by that point, Altalazar was level 17 (wizard), which is rather impressive in 1E - with an ioun stone, he could cast 9th level spells and he had researched a rather large number of very specific spells - most of which were related either to aiding in ruling the nation (of Teren) or in building and maintaining his mage's guild - which was built out of extradimensional rooms interconnected with planar portals. The guild itself was a whole different project that was interrelated to the nation.
I have really only done it once, though with so many different characters who became involved in the process besides the two that "founded it" (and guess who the main founder was? His name starts with an "A").
I found it very rewarding and engaging and it even led to additional adventures that involved other players who also had fun with it even though it wasn't "their" nation. They did make a home there.
So I'm curious who else has had such an experience - and what was it like - how long did it take to build it. I've talked about it elsewhere here - but basically, it was a very long, slow process (in 1E) and I was still feeling like it was barely started, even though I had a sizeable, if somewhat empty, nation in the mountains - with a huge main castle, a capitol city with close to 10,000 people (that had started with nothing), a few minor cities, and a good dozen other strongholds from various other characters and followers - some at very strategic locations. Oh, and by that point, Altalazar was level 17 (wizard), which is rather impressive in 1E - with an ioun stone, he could cast 9th level spells and he had researched a rather large number of very specific spells - most of which were related either to aiding in ruling the nation (of Teren) or in building and maintaining his mage's guild - which was built out of extradimensional rooms interconnected with planar portals. The guild itself was a whole different project that was interrelated to the nation.
Last edited: