Read what I said again. I did not make a statement about setting, I made a statement about fiction used in the place of setting material. And that I would rather know the hows and whys of a setting than have bits of fiction.First you never said PF was setting light, but more importantly, I never said you did. You stated you liked a flexible setting that you could mold to fit what you liked. I call that setting light.
Again no one claimed that PF was setting light, I simply claimed that the material was inferior to a lot. Paizo in my opinion went for the shotgun approach giving a lot of material with little depth and feel supporting it.
Now to the big one,
I referred to the op were it was claimed that the reason for PF's success was due to it's setting and story. I'll retract everything I said if you can show an alternative interpretation that is incompatible with my reading.
I'm no hypocrite. I will never accuse someone of doing something I'll do intentionally.
Yes.Does Pathfinder have more brand recognition than Trailblazer?
4e as 4e? Maybe. 4e as D&D? No.Does Pathfinder have more brand recognition than 4E?
For note you are accusing me of cherry picking not attacking a strawman. It's not that I chose 3 book to compare to PF I grabbed 3 books I had next to me and My PF pdf.Read what I said again. I did not make a statement about setting, I made a statement about fiction used in the place of setting material. And that I would rather know the hows and whys of a setting than have bits of fiction.
That is not setting light, it is wanting to look at the parts that make the setting move.
A big chunk of PF's success is the setting and story.
And, given your choice of quotes from the game books... in what way was that not hypocritical? Your comparison was not like to like, it was comparing an apple to an orange and saying that because they were they made bad airplanes. Not only are your examples not like to like, but neither group of quotes illustrated your point.
You are equating fiction with setting. They are not the same thing.
All the examples that you used, aside from a passage that did not pretend to be setting material, were really fiction, and not great fiction at that. Nothing more than atmosphere quotes.
Again, fiction is not setting, do not confuse the two.
Pretty much done with you, your arguments do not hold water.
The Auld Grump
Fair enough, but a key part of the point at hand is the idea of PF getting bang out of D&D brand recognition.Most folks, outside of places hidden in the darkest corners of the interweb, do not call 4e 4e, they call it D&D.
So I'm reading through the OGL, to see what Clark Peterson might have had in mind, and I'm struck by clause 5:The OGL is more of a contract issue than an IP issue
Australian common law is the same in all these respects.English common law normally doesn't concern itself with whether your behaviour is bad, when it comes to defending a breach of contract case it's very much about your strict legal rights.
One way jurisdiction is relevant is damages - we very rarely have punitive damages here, so suing for trivial infringements is a bad idea. Even if you win nominal damages you could end up paying the respondent's costs.
So I'm reading through the OGL, to see what Clark Peterson might have had in mind, and I'm struck by clause 5:
(5) If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
OSRIC declares all it's PC generation and action resolution rules as OGC. Clark's view may be that the OSRIC publisher lacks sufficient rights to do so, because of the relationship between that material - which obviously and intentionally draws on the AD&D rulebooks - and material in which WotC enjoys IP rights.
Australian common law is the same in all these respects.
If material in those chapters ceases to be OGL because subject to copyright (say, WotC copyright) the OSRIC Open Licence is nevertheless purporting to permit others to distribute it, or material derivative of it, for free.
Yes. Part of what I base my 98%-don't-understand-the-SRD/OGL/D&D-situation is a lack of clarity over the intersection between IP- and contractually-based obligations.Certainly - there would be breach of contract as well as a copyright infringement.
If the material were copyright protected and the copyright not owned by the OSRIC authors, then it could not be contributed as OGC. But rules mechanics are not copyright-protected
A question for you in your pro bono capacity!: the SRD has almost no fiction for races, and pretty limited for monsters. OSRIC has more than what is in the SRD, and it's modelled on AD&D. An example:But I've looked through OSRIC and I see no indication it's infringing WoTC copyright, so the issue does not arise IMO.
I would agree that the strategic dimension to any litigation around the SRD and retro-clones is an important factor. I tend to regard it as a reason to be cautious about inferring that, because WotC is not litigating, it believes that any given retro-clone publisher is compliant under the OGL.It's not 100% certain WoTC would not win a case either in UK or USA. But they would have to show that OSRIC* or another retro-clone infringes their copyright, in a non-trivial manner, AFTER stripping out all the material derived from the d20 SRD. That is a very tall order, it would be very expensive, the prospects of success would be low, and the consequences for failure dire - for the entire games industry, including Hasbro. It could lead to an explosion of 'cloned' games - actually popular games, not just D&D.
Hasbro (unlike TSR) seem to have competent IP lawyers who know this just as well as I do. Stuart Marshall & co know it, too.