Thanks for a great review of a great game!

There are seven character classes in DCC RPG which are familiar to anyone who played OD&D, Red Box, Expert, and AD&D. Four are taken from the iconic character classes – Cleric, Thief, Warrior, and Wizard – while the remaining three are racial classes – Dwarf, Elf, and Halfling. However, before a player can even choose a character class to play, he has to create a 0-Level character first. Actually, make that several 0-Level characters.
Many spells in the tome are recognizable from various editions of D&D like the Wizard’s Magic Missile and Scorching Ray and the Cleric’s Protection from Evil and Spiritual Weapon. Other similar spells can be found with variant names like Word of Command (Command) and Spider Web (Web), and there is a solid collection of iconic spells to choose from.Neuroglyph, does the DCC RPG use the OGL? I'm curious, as it sounds like it draws pretty deep from the well of D&D lore.