Captain "Blackpearl" Zanword Sealeaf
Half elf paladin 1
[sblock=IMAGE]

[/sblock]
Alignment: Chaotic Good
Size: Medium
Type (Subtype): Humanoid (Half elf)
Init: +3
Senses: Darkvision (60 ft.)
Passive Perception: 10
DEFENSE
AC: 17 (12 Studded leather, +2 Shield, +3 Dex)
HP: 12 (1d10 +2 Con)
Saves: Wisdom, Charisma
Special Defenses: Advantage vs Charm, Immune to magical sleep
OFFENSE
Speed: 30ft
Melee: Cutlass 1d6+3 slash; Harpoon (1d6+3)
Ranged: Harpoon (1d6+3) 30/60
ATTRIBUTES
Str 12 (+1), Dex 16 (+3) , Con 14 (+2), Int 8 (-1), Wis 10 (+0), Cha 16 (+3)
SKILLS: 2 paladin, 2 background, 2 half elf
[table="width: 500, class: grid"]
[tr]
[td]
Proficiency[/td][td]
Source[/td]
[/tr]
[tr]
[td]Athletics[/td][td]Sailor[/td]
[/tr]
[tr]
[td]Deception[/td][td]Half elf[/td]
[/tr]
[tr]
[td]Medicine[/td][td]Paladin[/td]
[/tr]
[tr]
[td]Perception[/td][td]Sailor[/td]
[/tr]
[tr]
[td]Persuasion[/td][td]Paladin[/td]
[/tr]
[tr]
[td]Stealth[/td][td]Half elf[/td]
[/tr]
[/table]
[table="width: 500, class: grid"]
[tr]
[td]
Skill[/td]
[td]
Attrib[/td]
[td]
Mod[/td]
[td]
Prof[/td]
[td]
Total[/td]
[/tr]
[tr]
[td]Acrobatics[/td]
[td]DEX[/td]
[td]+3[/td]
[td][/td]
[td]+5[/td]
[/tr]
[tr]
[td]Animal Handling[/td]
[td]WIS[/td]
[td]+0[/td]
[td][/td]
[td]+0[/td]
[/tr]
[tr]
[td]Arcana[/td]
[td]INT[/td]
[td]-1[/td]
[td][/td]
[td]-1[/td]
[/tr]
[tr]
[td]Athletics[/td]
[td]STR[/td]
[td]+1[/td]
[td]+2[/td]
[td]+3[/td]
[/tr]
[tr]
[td]Deception[/td]
[td]CHA[/td]
[td]+3[/td]
[td]+2[/td]
[td]+5[/td]
[/tr]
[tr]
[td]History [/td]
[td]INT[/td]
[td]-1[/td]
[td][/td]
[td]-1[/td]
[/tr]
[tr]
[td]Insight[/td]
[td]WIS[/td]
[td]+0[/td]
[td][/td]
[td]+0[/td]
[/tr]
[tr]
[td]Intimidation[/td]
[td]CHA[/td]
[td]+3[/td]
[td][/td]
[td]+3[/td]
[/tr]
[tr]
[td]Investigation[/td]
[td]INT[/td]
[td]-1[/td]
[td][/td]
[td]-1[/td]
[/tr]
[tr]
[td]Medicine[/td]
[td]WIS[/td]
[td]+0[/td]
[td]+2[/td]
[td]+0[/td]
[/tr]
[tr]
[td]Nature[/td]
[td]INT[/td]
[td]-1[/td]
[td][/td]
[td]-1[/td]
[/tr]
[tr]
[td]Perception[/td]
[td]WIS[/td]
[td]+0[/td]
[td]+2[/td]
[td]+2[/td]
[/tr]
[tr]
[td]Performance[/td]
[td]CHA[/td]
[td]+3[/td]
[td][/td]
[td]+3[/td]
[/tr]
[tr]
[td]Persuasion[/td]
[td]CHA[/td]
[td]+3[/td]
[td]+2[/td]
[td]+5[/td]
[/tr]
[tr]
[td]Religion[/td]
[td]INT[/td]
[td]-1[/td]
[td][/td]
[td]-1[/td]
[/tr]
[tr]
[td]Sleight of Hand[/td]
[td]DEX[/td]
[td]+3[/td]
[td][/td]
[td]+3[/td]
[/tr]
[tr]
[td]Stealth[/td]
[td]DEX[/td]
[td]+3[/td]
[td]+2[/td]
[td]+5[/td]
[/tr]
[tr]
[td]Survival[/td]
[td]WIS[/td]
[td]+0[/td]
[td][/td]
[td]+0[/td]
[/tr]
[/table]
[sblock=FEATURES]
Half elf
Darkvision: Can see in dim light within 60' as if it were bright light, and in darkness as if it was dim light normally apply.
Languages: Common, Elven, Aquan
Sailor
Feature: Right of passage
Skill Proficiencies: Athletics, Perception
Paladin
Spellcasting: Charisma is your spellcasting ability for your spells. The saving throw DC to resist a spell you cast is 13. Your attack bonus when you make an attack with a spell is +5.
Divine Sense: as an action 4/day, sense all undead, celestial or fiend within 60' who is not behind total cover. Also senses (un)hallowed areas.
Lay of Hands: As a touch action, heal 5hp, cure disease or neutralize poison. Does not affect undead or constructs.
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Traits: I never pass up a friendly wager, I stretch the truth for the sake of a good story
Ideal: Respect: the ship runs on respect between captain and his crew
Bond: I want to see our bay safe from depredation of pirates and clear of smugglers, my ship may take years to repair, but I'm patient
Flaw: My pride will probably lead to my destruction - once someone questions my courage, I'll never back down
[sblock=EQUIPMENT]
scimitar (cutlass) and shield
studded leather armor and holy symbol
5 javelins
explorers pack (50' of rope, backpack, bedroll, a mess kit, tinderbox, 10 torches, 10 days of rations and a waterskin
manacles
navigators tools, belaying pin, 50' of silk rope and 10gp
armband with black pearl
[/sblock]
[sblock=Description and History]
Stout blond discreetly half-elven (eyes are almost purple and the ears are pointed, but human sized) Sealeaf prefers light clothes which enable free movement. All his clothes have some sort of sea motif, from fish-scale armor to his personal lucky charm, armband with black pearl embedded into it.
His shield holds wave crest over anchor device and his ship Sea Glimmer is painted deep blue with wave-like pattern over it. A dolphin jumping out of the water serves as his prow and single mast is reinforced by whale bones.
Before becoming Captain Blackpearl, Zanword Sealeaf was part of the Sea Glimmer crew that fought pirates and smugglers around the city. They were good enough in their job that low-lives finally united, trapped them and in a costly battle sank the coast guard near Lichway some years ago. The crew mostly survived, but never again organized in similar fashion. Each of them had their own lives, ships and services to serve. Youngest of the warriors, Zanword, couldn't be found and was left for dead. In reality, he washed ashore a bit further along the shore and was taken and nursed to health by a knight, last warden of the abandoned graveyard. Seeing how his life was temporary afloat, Zanword remained and started learning and caring about the mission of the old hermit. He still felt the pull of the sea and in time he repaired the ship as much as he could, but it would take many more years before the vessel was again sleek menace to the underworld.
Now, he is well known in taverns all throughout the town, as good connoisseur of wines, appreciative of good stories and songs and tavern brawls. Less known to the public is his continued struggle with smugglers and occasional patronage of clean and not so clean public houses.
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