The air crackles with magic as the teleportation crystal sparks to life (Edward, cross off a 5th level spell slot). You all huddle together, and a sudden wave of vertigo sweeps over all of you as the world about you seems to spin, shrink, then stretch - before snapping back into a completely different scene.
You find yourselves in a large cave (80' x 40') with a 10' wide exit opposite you. The roof seems to have caved in nearer the exit; rubble strews the floor near the exit to the cavern, and weak sunlight streams in from a large hole in the ceiling, 60' above you. The entire cave feels off - as though the walls themselves are seeping evil. There is the faint smell of sulphur and death about.
You barely have time to soak this in, as you notice the shapes of two huge humanoids arguing among themselves in a strange language. One is slightly larger than the other - rime covers both creatures enormous physiques, and long beards stretch down to their navels. They wear patchwork armor and heft large axes - the axe of the larger one seems like it is made out of a single solid chunk of sharpened ice.
Your collective hearts skip a beat as you simultanously notice to your horror that you have teleported directly among the resting bodies of four huge white wolves! They are close enough you can feel a bitter cold from their panting. The magic of your arrival has spooked them, and one turns towards you and snarls as you materialise.
The two giants hear this and turn to face you, the largest one bellows a challenge (Görbårth döda små människor!!) and charge.
Roll initiative.
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At the start of the encounter, the Frost Giants stand 25' apart from each other, and both are about 40' away from you at the start of combat.
The 4 Winter Wolves are within 5-10' of the party, and largely surround you, at cardinal points.
The western side of the cavern (the other side from where you appeared) is difficult terrain for large and smaller creatures. Visibility is good in the cavern due to the light streaming in from the hole in the roof. There are enough largish rocks in the western sie of the cavern to both hide behind and for a small (or smaller) creature to claim cover.
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Q: Does any PC speak giant?