ThePolarBear
First Post
Okay, so we're looking action for 2d8+7 (possible splash for 1d8+int) followed by 1d8+7 bonus action. If they are using Greenflame blade. That makes a lot more sense
Personally, I would go Lightning Lure and "Get Over Here!" some fool whom I couldn't quite reach if I was an EK.
That's a really interesting ability I was not aware of. Still doesn't make a 1d8+5 twice a turn bad for no daily resources.
Actually, i've said i would use a much more conservative 1d8+5 as melee damage, so a total of 3d8+10 + conditionals against a 2d8+10. And remind, i say that 2d8+10 is just "meh", not bad.
And it's "meh" because, as cbwjm said, i would have loved something like war magic for bladesingers, too. Not for more damage, just... flavour.
And i do not think that bladesingers are a bad choice at all. Was just correcting on what "best" could be. It would not be fair for a comparison between a bladesinger equipped with armor and weapons (unless drow) that he could not use but acquired via features to be put against a featureless fighter. Lightning lure is another fantastic choice. Taken possibly as a cantrip pick or magic initiate at 6th level.
One thing i do not overly like of bladesingers... resource scarcity for ASI and feats. While and EK doesn't really have "AMAZING" class features it's still built on the warrior and 7 ASI. It allows for better rounding of STR INT COS and feats. It doesn't really rely on high INT either. Bladesingers have to balance DEX INT and COS a lot, leaving very little for everything else. Also, must be elf or half, so no possible variant human (at least until DM strikes)... Well, to each is own
