Lazybones
Adventurer
Just a quick question, provoked by an encounter I'm developing for my story hour (and flashbacks to a few old George Romero movies).
In D&D 3e, there are a number of undead that can create spawn fairly easy. For example, say a cleric creates a shadow, and sends it into a quiet fishing village in the middle of the night. Wouldn't it be likely to expect that within a few hours, there would be a few hundred shadows milling about? What if they head down-river to the big city, where say 10,000 people are living. Wouldn't this create a domino effect of sorts? All the extra-turning in the world's not going to help you against a few thousand or more shadows.
Anybody face this issue in their campaigns?
Lazybones
In D&D 3e, there are a number of undead that can create spawn fairly easy. For example, say a cleric creates a shadow, and sends it into a quiet fishing village in the middle of the night. Wouldn't it be likely to expect that within a few hours, there would be a few hundred shadows milling about? What if they head down-river to the big city, where say 10,000 people are living. Wouldn't this create a domino effect of sorts? All the extra-turning in the world's not going to help you against a few thousand or more shadows.
Anybody face this issue in their campaigns?
Lazybones