In the second part of this series, we'll continue to highlight the best in new RPG podcasts. This week's offerings range from an eclectic bunch of cyberpunks, through a piratical D&D live play, to a monster-inspiring discussion of cryptids.
The cast of DumDumDie describes themselves as an "All female. All awesome!" live-play podcast. The show actually started as a way to explore improvisational play as performers and now is a weekly gathering of remarkable women creating high-fantasy adventures together. The action is frenetic, there is a distinct vein of comedy, the group chemistry is excellent, and the accents are…….inconsistent.
The Cryptid Keeper isn't specifically an RPG podcast, but it is an excellent resource for GMs of any system. A self-described Appalachian folklorist and a horror-savvy scream queen discuss mythical monsters and their origins. A lot of the cryptids discussed are native to North America, but there is also a smattering of old world horrors. The show is a font of monster lore, and the information they dish up could easily add depth to whatever critters you are planning to throw at your players.
Neo Scum is a Shadowrun inspired festival of cyber-punk styling, vicious cussing and on-point musical ques. The cast dissolves into hopeless giggles too often to really bring out Shadowrun's more grimdark aspects. The show is more a hyper-violent, neon-lit, caffeine-fueled roller coaster ride. It's consistently well acted, the characters are loveable, and the players are genuinely funny.
Wanderquest is a D&D 5th edition fantasy live-play adventure from Encounter Roleplay, set in the homebrew world of Khera. The first four episodes have been dedicated to filling out the character's backstories by playing out important events in their history. There's been a lot of strong character building and considerable attention to detail that will hopefully carry over into the main campaign.
DM’s Deep Dive is the brainchild of Slyflourish.com's Mike Shea. The show only has nine episodes so far, but each one is packed full of solid GMing advice. Each month Shea invites another veteran GM to sit down with him and dig into a particular aspect of roleplaying. So far the show has featured luminaries such as Matt Mercer and, the Dungeon Bastard himself, Tom Lommel. Whether you are an experienced GM or just starting out, there is plenty to learn from this show.
Seadogs is a 5th edition D&D live-play with a distinctly nautical theme. The players and GM are all relatively new to both Dungeons and Dragons and podcasting. The audio quality of the first couple of episodes is a little rough, but they are 7 episode in now, and the show is really hitting its stride, both narratively and in the quality of their recording.
contributed by John McCloy
The cast of DumDumDie describes themselves as an "All female. All awesome!" live-play podcast. The show actually started as a way to explore improvisational play as performers and now is a weekly gathering of remarkable women creating high-fantasy adventures together. The action is frenetic, there is a distinct vein of comedy, the group chemistry is excellent, and the accents are…….inconsistent.
The Cryptid Keeper isn't specifically an RPG podcast, but it is an excellent resource for GMs of any system. A self-described Appalachian folklorist and a horror-savvy scream queen discuss mythical monsters and their origins. A lot of the cryptids discussed are native to North America, but there is also a smattering of old world horrors. The show is a font of monster lore, and the information they dish up could easily add depth to whatever critters you are planning to throw at your players.
Neo Scum is a Shadowrun inspired festival of cyber-punk styling, vicious cussing and on-point musical ques. The cast dissolves into hopeless giggles too often to really bring out Shadowrun's more grimdark aspects. The show is more a hyper-violent, neon-lit, caffeine-fueled roller coaster ride. It's consistently well acted, the characters are loveable, and the players are genuinely funny.
Wanderquest is a D&D 5th edition fantasy live-play adventure from Encounter Roleplay, set in the homebrew world of Khera. The first four episodes have been dedicated to filling out the character's backstories by playing out important events in their history. There's been a lot of strong character building and considerable attention to detail that will hopefully carry over into the main campaign.
DM’s Deep Dive is the brainchild of Slyflourish.com's Mike Shea. The show only has nine episodes so far, but each one is packed full of solid GMing advice. Each month Shea invites another veteran GM to sit down with him and dig into a particular aspect of roleplaying. So far the show has featured luminaries such as Matt Mercer and, the Dungeon Bastard himself, Tom Lommel. Whether you are an experienced GM or just starting out, there is plenty to learn from this show.
Seadogs is a 5th edition D&D live-play with a distinctly nautical theme. The players and GM are all relatively new to both Dungeons and Dragons and podcasting. The audio quality of the first couple of episodes is a little rough, but they are 7 episode in now, and the show is really hitting its stride, both narratively and in the quality of their recording.
contributed by John McCloy