SHARK
First Post
Greetings!
The Bible is for Christians excellent for encouragement, prayer, devotions, instruction in wisdom and things practical, and all things spiritual, righteous, and holy.
As literature, though, it is also fine reading, dramatic, evocative, and interesting. In this form of general inspiration, there are many things of interest for use in one's campaign of D&D as well. Besides general character-studies of different personalities, there are also government forms, legal codes, tribes, ancient customs, religious strife, greed, murder, war, lust, loyalty, love, honor, and devotion throughout. There are details of wars, cultural struggles, and family dynamics--all of which can inspire many aspects of the campaign.
For example, I have a book--an Encyclopedia of Who's Who in the Bible--it is indexed and cross-referenced with the Bible--and details every person mentioned throughout the Bible. Let me tell you--that's a lot of names! From the Bible, besides names, I have also been inspired by some legal details, cultural customs, clothing, food, and treasures described within the Bible. Excellent stuff, I assure you.
Even if you are not inclined to read the Bible from Faith, you may enjoy doing so as interesting literature, which can be useful for the game.
For those of you who have been inspired thusly, what details have you used, and what elements have inspired you in the game?
Semper Fidelis,
SHARK
The Bible is for Christians excellent for encouragement, prayer, devotions, instruction in wisdom and things practical, and all things spiritual, righteous, and holy.
As literature, though, it is also fine reading, dramatic, evocative, and interesting. In this form of general inspiration, there are many things of interest for use in one's campaign of D&D as well. Besides general character-studies of different personalities, there are also government forms, legal codes, tribes, ancient customs, religious strife, greed, murder, war, lust, loyalty, love, honor, and devotion throughout. There are details of wars, cultural struggles, and family dynamics--all of which can inspire many aspects of the campaign.
For example, I have a book--an Encyclopedia of Who's Who in the Bible--it is indexed and cross-referenced with the Bible--and details every person mentioned throughout the Bible. Let me tell you--that's a lot of names! From the Bible, besides names, I have also been inspired by some legal details, cultural customs, clothing, food, and treasures described within the Bible. Excellent stuff, I assure you.
Even if you are not inclined to read the Bible from Faith, you may enjoy doing so as interesting literature, which can be useful for the game.
For those of you who have been inspired thusly, what details have you used, and what elements have inspired you in the game?
Semper Fidelis,
SHARK
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