All of those examples seem bad until you remember. Touch attacks as a rule always hit. Your cleric won't miss his inflict spells. Your druid won't miss with his flame blade (except once or twice on iterative attacks).
Wild shape isn't a problem as animals have great Str scores. Their strength scores are generally higher than the PCs wisdom score.
The psychic warrior might be a problem because this allows use with larger weapons than weapon finesse. However if the psychic warrior fights with claws and bite or grafted weapons then weapon finesse is a better feat.
The only potential problem I see is the monk. This makes dexterity almost completely irrelevant and wisdom too important. With this feat Dex only modifies AC, whereas Wis modifies AC, attacks, stunning attack DCs, and some special abilities. This seems good, but might not be too good. However it is definatly too good if the feat that allows wisdom instead of strength to damage existsw in your game.