All comments on this revision of the wizard's spellbook class feature gratefully received:
Spellbook
You possess a spellbook, a book full of mystic lore in which you store your rituals and your daily and utility spells.
Rituals: Your book contains three 1st-level rituals of your choice that you have mastered. At 5th level, and again at 11th, 15th, 21st, and 25th level, you master two more rituals of your choice and add them to your spell book. Any ritual you add must be your level or lower.
Daily and Utility Spells: Your spellbook also holds your daily and utility spells. You begin knowing one daily spell. Each time you gain a level that lets you select a daily spell or a utility spell, including levels where other classes are entitled to replace an existing power with a new power, you choose an additional daily spell or utility spell of that level to add to your book. You are not able to retrain or replace a spell from your spellbook.
You can also purchase additional daily and utility spells to record in your spellbook. The cost of a spell is equal to the cost of a magic item of that level. Spells can be purchased from other wizards who request payment for training you in the new spell or from any of the same places as you can purchase new rituals. Alternatively, at the DM's discretion, you can spend money and resources researching a new spell, paying the cost of a magic item of the new spell's level to purchase rare ingredients and other research materials used to aid your study.
You have a number and level of spell slots equal to the number and level of the daily and utility powers available to members of other classes. For instance a 15th level wizard has a 15th, 9th and 5th level daily spell slot and a 10th, 6th and 2nd level utility spell slot (in addition to powers granted by any paragon class). After an extended rest, you can decide which daily and utility spells recorded in your spellbook to prepare. A given spell slot can hold a spell of that level or lower, and can only be used to prepare spells of the appropriate type (daily or utility). You can’t prepare the same spell twice.
Spellbook
You possess a spellbook, a book full of mystic lore in which you store your rituals and your daily and utility spells.
Rituals: Your book contains three 1st-level rituals of your choice that you have mastered. At 5th level, and again at 11th, 15th, 21st, and 25th level, you master two more rituals of your choice and add them to your spell book. Any ritual you add must be your level or lower.
Daily and Utility Spells: Your spellbook also holds your daily and utility spells. You begin knowing one daily spell. Each time you gain a level that lets you select a daily spell or a utility spell, including levels where other classes are entitled to replace an existing power with a new power, you choose an additional daily spell or utility spell of that level to add to your book. You are not able to retrain or replace a spell from your spellbook.
You can also purchase additional daily and utility spells to record in your spellbook. The cost of a spell is equal to the cost of a magic item of that level. Spells can be purchased from other wizards who request payment for training you in the new spell or from any of the same places as you can purchase new rituals. Alternatively, at the DM's discretion, you can spend money and resources researching a new spell, paying the cost of a magic item of the new spell's level to purchase rare ingredients and other research materials used to aid your study.
You have a number and level of spell slots equal to the number and level of the daily and utility powers available to members of other classes. For instance a 15th level wizard has a 15th, 9th and 5th level daily spell slot and a 10th, 6th and 2nd level utility spell slot (in addition to powers granted by any paragon class). After an extended rest, you can decide which daily and utility spells recorded in your spellbook to prepare. A given spell slot can hold a spell of that level or lower, and can only be used to prepare spells of the appropriate type (daily or utility). You can’t prepare the same spell twice.