thundershot
Adventurer
Naturally, this has probably been brought up umpteen times as well (see my Rogue Sneak Attack thread in D&D Rules), but here goes:
My players are getting up in level, and have a lot of cash now. Rather than store it in the abandoned temple that they now live in, they'd like to invest it in gems and jewelry to make it more portable. Now... *I* figure that if you spend 1000 gp on a gem, then when you sell it, you're going to lose money on it, otherwise the shop would never make a profit. The players think otherwise. They think that they should get book value for the gems... (or really close to what they appraise them for when they find them).
Generally, when they sell them, they get 80% of their actual value.
My thoughts on it... Perhaps I CAN give them "book value" when they trade their gems in... but when they BUY them, they'll be at a 20% markup.
What does everyone else do?
Chris
My players are getting up in level, and have a lot of cash now. Rather than store it in the abandoned temple that they now live in, they'd like to invest it in gems and jewelry to make it more portable. Now... *I* figure that if you spend 1000 gp on a gem, then when you sell it, you're going to lose money on it, otherwise the shop would never make a profit. The players think otherwise. They think that they should get book value for the gems... (or really close to what they appraise them for when they find them).
Generally, when they sell them, they get 80% of their actual value.
My thoughts on it... Perhaps I CAN give them "book value" when they trade their gems in... but when they BUY them, they'll be at a 20% markup.

What does everyone else do?
Chris