An additional thought also occurs to me. Do you think it would be a good idea to give a short break? Between 5 and 10 days. The motive would be to give everyone an intentional planned break at the same time to help prevent any burnout. It's a thought.
__________________ Red Hand of Doom: IC I, IC II, OOC, RG
Don't forget that Avril can scribe scrolls or brew potions, too. With no item creation feats we should be take advantage of whatever time we have to increase our arsenal.
As for the break, I would worry more about losing track of the game with time off. It's a slow process as it is, and time away might sap some of the momentum that this game has developed. I don't know about the rest of you, but I'm having a blast and really getting into the role of Larian.
Last edited by Redclaw; 12th January 2008 at 10:47 PM..
I simply raise the question to find opinions. It's a thought that I think deserves some consideration. There might be something to be gained from a break, or there might not. It's something I've never actually been able to PLAN to do. All breaks before were mandated by circumstances.
__________________ Red Hand of Doom: IC I, IC II, OOC, RG
I'm quite happy to continue. We've had quite a long break over the holiday period, after all. Mind you, Creamsteak, if you as DM feel you need one, I'd rather take it. As a DM, I know that breaks are sometimes needed.
Don't forget that Avril can scribe scrolls or brew potions, too. With no item creation feats we should be take advantage of whatever time we have to increase our arsenal.
She doesn't have the required feats, unfortunately. Although she might want to buy stuff from the local druid. I believe he/she was out of town somewhere?
Creamsteak, can you remind us what fascilities are in town to ID stuff again, please?
You are the DM, so the ultimate choice is yours. But I would like to throw my hat in with some of the others and say that I would rather not take a break. Of course, if you as the DM are starting to feel some burnout, then by all means we should take a break.
Ah, I'd forgotten about that rule for the game. Neat. Might be a few things she wants to work on. Does item creation still take XP, though? Not that a few XP matters, but just curious.
Siobhan should probably craft another Wand of Cure Light Wounds, we're quite likely to burn through healing on a rather quick rate, even with Siobhan's Touch of Healing.
Another Item I'm considering is Field Provisions Box (from MIC160), as it provides enough food for 15 creatures (horses counting as three), and Siobhan doesn't have too many 3rd-level spells to spare to be casting create food and water regularly without it affecting her combat effectiveness, and we don't want to be carrying pounds and pounds of rations.
An option to this would be a stat booster, of which Str, Con, Wis and Cha are ones that Siobhan can create.
Unfortunately, unless we stay beyond the evacuation we won't have time for the stat boosters. We only have 3 days, so only 3,000gp worth of crafting time.
Looking at the treasure list, we've got quite a few things that need to be sold and identified. I've listed below what I think we can do:
KEEP:
Platinum 153
Gold: 3468
Silver: 5854
Copper 31
Holy Symbol of the Wyrmcult
Heavy War Horse, military saddle, saddlebags
Light War Horse, military saddle, saddlebags
Leather Barding (large)
2x Potion of Cure Light Wounds
9x potion of Cure Moderate Wounds
Scroll of Call Lightning
SELL:
Heavy Steel Chest
MW morningstar
Large greataxe
2x MW Small Scimitar
2x MW Small Shortbow
4x Banded Mail
4x MW longsword
4x MW comp. longbow (str +2)
Gold necklace (Appraised Value?)
Silk cloak with silver and gold embroidery (Appraised Value?)
+1 small shortsword (Goblin chief's?)
large magic spiked gauntlet (tusked mouth embossed on the back)
We can use Spellcraft checks to ID the potions, but otherwise we'll need to use our coin to ID the remaining items.
Once we know how much coin we have, we can think about crafting anything. I was thinking of having somebody (Larian) just craft an Artificer's Monocle, and then we can use that to ID items in the future. I believe it costs 1500 gp (750 gp to craft) so it can be done in a day.
The list looks good to me, although I don't know that we need to ID the small leather armor. It came from those worg riders, and I doubt it'll be better than +1.
I can cast read magic on the arcane scroll.
The monocle will actually take two days, as its 1,000gp of base price (1500 for monocle) per day.
Anyway, with no further input from the party Larian will use the three days as I planned out. He'll need 1250gp from the party treasure for suplies, and then he'll spend the three days crafting a scroll of fly, a scroll of clairaudience/clairvoyance and a dispelling chord.
Siobhan will craft the wand and the provisions box.
I think we might want to keep the horses, at least for travel if not for combat use. Being able to move at horse speed instead of the 20ft that all of our fighters and Siobhan move at could speed us up considerably.