[Arcana Evolved/Forgotten Realms] Recruiting: Post-Spellplague Experiment

Angel Tarragon

Dawn Dragon
I'd like to try an experiment with the Realms. I'd like to run a one-shot using the Arcana Evolved rules in the Forgotten Realms. The system change is to reflect the world changing events. This will be a single adventure lasting no more than three to four months depending on how quickly the game progresses. I'll be using a premade adventure. Recruiting for 4-6 players.

Required books are 3.5 Player's Handbook or access to d20SRD.org, Arcana Evolved, 4E Forgotten Realms Campign Guide (not required so much but a general knowledge of post-spellplague world events will suffice, I can provide details if necessary). Optional is Transcendence. I'll allow racial levels from UA (see below), which can also be found at the aforementioned website.

Ability Scores
This will be 80 Point Buy; but not your standard point buy method.
Each point spent equates to one point in the relevant ability score.
Apply racial modifiers and ability score increases for level after determining.

Deities Allowable
Akadi, Amauntor, Asmodeus, Bane, Chauntea, Corellon, Cyric, Ghanadar, Grumbar, Gruumsh, Istishia, Kelemvor, Kossuth, Lolth, Marthammor Duin, Moradin, Oghma, Selune, Shar, Silvanus, Sune, Tempus, Torm & Umberlee. Since there are no clerics in Arcana Evolved, a Champion may choose a deity that has a cause similar to the ideals which the character holds.

Races
Dwarf, Elf (High (PHB elf), Wood (MM, pg. 104 or d20srd.org) & Drow (mm pg. 103 or d20srd.org) subraces only), Half-Elf, Half-Dragon (Half-Orc base only; collectively named Dragonborn), Halflings (typical PHB Halfling only), Half-Orcs, Humans & Tieflings. Unearthed Arcana/d20srd.org is allowed for racial levels (see below). Races of the Dragon is allowed for Half-Dragon characters. Other racial splats are allowable for the respective races allowed. No prestige classes please.

Other Info
Level/ECL cap is 6th. Starting year is 1479.

Sources
  1. Equipment: Any from the PHB, Arms & Equipment Guide & Arcana Evolved (and Transcendence if you have access to it).
  2. Feats: Any non-metamagic. Please link to it using Realmshelp.net
  3. Prestige Classes nixed.
  4. Transcendence evolved levels allowed.
  5. Racial levels allowed. See Unearthed Arcana or d20srd.org. In order to gain evolved levels you must select the Rite of Transcendence feat. This feat doesn't actually exist in any book, it is the only mechanic I can think of for allowing racial/evolved levels).
  6. If you wish to use anything else please run it by me.
If you have any questions plaese feel free to ask.
 
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Well, you said the magic words of Arcana Evolved, so that, alone, will pique my interested, but the overall concept sounds cool to me, too.

Now to make sure I'm reading this right, AE/AU Classes, Realms/D&D Races, right?

I've quite a few different ideas, a dwarven runethane for one, as well as maybe an akashic or a magister, maybe a witch (it's been awhile since I've gotten to play one of my favorite RPGs), but I do not own the 4e Forgotten Realms, so I'd need a hand with some of the changes and important things of note.

Anyhow, I'm interested. :D
 

Now to make sure I'm reading this right, AE/AU Classes, Realms/D&D Races, right?
Yes. Any of the classes that are present in AU that are also in AE (I believe that's all of them) are acceptable. D&D races, check (allowable from those listed above).

I've quite a few different ideas, a dwarven runethane for one, as well as maybe an akashic or a magister, maybe a witch (it's been awhile since I've gotten to play one of my favorite RPGs), but I do not own the 4e Forgotten Realms, so I'd need a hand with some of the changes and important things of note.
There is nothing mechanical you need to know from the 4E Campaign Guide, so just shoot me your finalized concept. I'll give you some background to work with for generating your PCs history.

Anyhow, I'm interested. :D
Glad to hear it. I hope other gamers get an interest in this as well.

If I can't get enough gamers and top out at 3, I'll use gestalt from Unaerthed Arcana thereby allowing the PCS to progress in two base classes at the same time without the use of standard multiclassing.
 

Count me interested. Will we use AE or D&D spell lists?

For a noncaster, I would play a a dwarf warmain or a half-orc (or human/rashemen) totem warrior (bear, wolf or wolverine).

Magic character ideas include a woodelf greenbond and a halfling mind-witch (ghostwise halfling flavor).
 


This... this is tempting. I really like the AU/AE classes, and I like mashing them up with standard D&D races.

I'm considering a totem warrior or a champion. Unsure of the race.
 

I'm intrigued, to be sure.

Magister for me. A human Dalelander, young and arrogant. Treats magic like a toy for his amusement, and likes to think of himself as this age's Elminster.

He's got a good heart, but lacks much sense of responsibility at this point in his life.

"What the point of risking my life if there's none about to witness it? Women are impressed by heroism, not by boasting! Trust me: I should know."
 




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