Insight's "Against the Blackstag Cult" [OOC]


log in or register to remove this ad

Character Roster

ROSTER
This post shall serve as the character roster.

ROLES
DEFENDER: Regdar Quinn, Human Fighter [lochness]
LEADER: Erevan Somarta, Eladrin Warlord [EvolutionKB]
STRIKER/OTHER: Arjhan Khurdrat, Dragonborn Rogue [Erekose13]
STRIKER/OTHER: Iados, Tiefling Warlock [Friadoc]
WILD CARD: Ulrik, Human Wizard [Steve Gorak]
 


IMPORTANT NPCS & PLACES
This post shall serve as a directory of the important NPCs you've met and the important places you've been (or need to go!).
 

WELCOME!
Thanks, everyone, for submitting a character for this game, which should hopefully be a pleasant and exciting experience. I'd like each of you to take the time to post relevant character information in this thread, and to post some sort of a background that uses the setting information (which I will re-post below).
 

SETTING OVERVIEW
Haylen's Ford is a small community of Humans, Halflings, and Half-Elves located within the vast Surrim Forest. The town straddles the Vestis River, a popular river barge trade route. East Haylen is almost entirely occupied by Humans, whereas West Haylen is a mix of Humans, Halflings, and Half-Elves. Both sides of the river feature piers for barge docking purposes and both have their own merchants and storage related to the river trade. While Haylen's Ford is a popular destination for those engaging in the river trade, it is also a safe haven for refugees fleeing the nefarious Cult of Blackstag, a vile group of bandits, assassins, and other ne'er-do-wells dedicated to destroying communities within and on the outskirts of the Surrim Forest. In addition to the river trade, Haylen's Ford has a few family farms on its perimeter. These farms adjoin the forest's edge and are considered dangerous, especially at night. Most of the farmers have had to hire mercenary guards to keep an eye out for cultists and other strange beats from within the dark groves.

OUTSIDE HAYLEN'S FORD
Not much is known of the vast and dark woods beyond the light of Haylen's Ford. Here is a list of the major known landmarks outside the town:

  • BROKEN TEMPLE: Located northeast of Haylen's Ford, this is a Tiefling settlement upon the ruins of an ancient temple of unknown origin. If you are a Tiefling character, you are probably from here.
  • EBON SANCTUM: Located far to the north of Haylen's Ford, this fortified settlement is ruled by the Order of the Ebon Blade, a knightly order dedicated to eradicating the demonic host to the frigid north.
  • FARTHING PASS: Located far to the northeast of Haylen's Ford, this Dwarven settlement is built upon a great gap between impassible mountains, and is named for this well-traveled pass. If you are a Dwarf character, you might be from here.
  • GRAND VALLEY: Located to the southwest of Haylen's Ford, this Elf and Eladrin settlement is smack dab in the middle of a vast, verdant forest that borders on the Feywild. If you are an Elf or Eladrin character, you might be from here.
  • PORT HYGALAS: Located on the coast, far to the south of Haylen's Ford, this is the largest settlement in the known world. Most of the river barge traffic passing through Haylen's Ford takes the Vistus River all the way to its end at Port Hygalas.
  • STORM PEAK: Located north of Haylen's Ford this Dwarf and Dragonborn fortified settlement is built into the side of an active volcano. If you are a Dragonborn character, you are from here. Dwarf characters may be from here or Farthing Pass.
  • VESTINGDALE: Located just northwest of Haylen's Ford is this Elf settlement nestled into the northern edge of the Surrim Forest. If you are an Elf character, you could be from here or Grand Valley.
  • VOUCHSAFE: Located south of Haylen's Ford, this fairly new Human settlement was once a military installation and has now turned into a religious sanctuary.

I will eventually flesh the above list out a bit more, but this is sufficient for now. If your character is from one of the surrounding locations, feel free to ask questions about that location and I'll do my best to answer.
 
Last edited:

HAYLEN'S FORD
The Basics: Haylen's Ford started life as a simple stone bridge crossing the Vistus River in the middle of the Surrim Forest. A community of bargemen, farmers, fishermen, and merchants grew up around this bridge, forming a hamlet known as Haylen's Ford four generations ago (Human reckoning, of course). Since that time, Haylen's Ford has grown from a small riverside hamlet to a full-blown town, with settlements on both sides of the Vistus River.

Recently, refugees from around the forest have been streaming into Haylen's Ford. The advent and rise of the Blackstag Cult, a group of bandits, assassins, and religious zealots, has driven many from their homes. Haylen's Ford, which has thus far been immune to the effects of the cult's advances, is seen as a beacon to those fleeing the cult's actions. For this reason, Haylen's Ford's population has swelled to a near-breaking point. The leaders of Haylen's Ford, concerned with continuing violence and terror in the forest, have started to talk about taking action against the cult.

Six major families are the de facto rulers of Haylen's Ford: the Finsanys, the Dolliers, the Sunns, the Foresters, the Coldsmiths, and the Haylens (descendants of the original founders of the town). Of these, all but the Haylens and the Foresters are farmers; Finsany Farm is located in East Haylen while Dollier Farm, Sunn Farm, and Coldsmith Farm are in West Haylen. The Haylen family acts as town administrators and also own the inn. The Foresters operate a river shipping concern and own the majority of the warehouse space near the docks.

Half-Elves are the most established of the non-Humans living in Haylen's Ford; there have been Half-Elves in Haylen's Ford for at least three generations and they are fairly well liked. Halflings, being river folks, have been a part of life in Haylen's Ford since the beginning, but Halflings have not lived in Haylen's Ford for more than two generations. Other non-Humans are much more recent immigrants. Dwarves, Elves, and Eladrin have purchased land in West Haylen and operate businesses there. Dragonborn and Tieflings are very new to Haylen's Ford and are sometimes on shaky ground, especially in East Haylen.

There is one religious structure in East Haylen: the Temple of the Vine, which is dedicated to Pelor and is also a small wine presser, fermenter, and bottler (they don't operate a vineyard - they buy wine grapes from Grand Valley and elsewhere). While the Temple of the Vine is focused on Pelor, three other deities are represented with small shrines within the Temple: Erathis, Ioun, and the Raven Queen. In West Haylen, small stone shrines to Avandra, Bahamut, Corellon, Moradin, and Sehanine can be found.

Commerce in Haylen's Ford is centered almost entirely around the river trade. Goods coming downriver from points north (including Vestingdale) stop in Haylen's Ford and are loaded onto caravans for overland travel towards Grand Valley and Vouchsafe and points inbetween. Goods also come from overland routes and are loaded onto barges heading south towards Port Hygalas. There are small forges in both East and West Haylen which produce weapons, armor, and tools. Wagons and ox-carts are built in Haylen's Ford, as are various sorts of storage (bags, crates, barrels, and so forth) to move commodities. There are very few other finished goods produced in Haylen's Ford, but there are plenty to be found in the marketplace. Prices in Haylen's Ford are fairly reasonable, although some merchants have been accused of hiking up prices in the wake of the Blackstag Cult's aggressions.

[sblock=A Long & Boring Backstory (Don't Read Unless You're Really Bored)]
I'm still working on this. Man, you must really be bored.
[/sblock]
 
Last edited:


I'm here, too, and I've subscribed, as well. Is there a particular format that you'd like the sheets in, when we post them to the Rogue's Gallery?

I actually like the format that EKB and E13 are using, as it has a nice feel to it.

Anyhow, thanks again and I look forward to a fun game, too.
 

I'm here, too, and I've subscribed, as well. Is there a particular format that you'd like the sheets in, when we post them to the Rogue's Gallery?

I actually like the format that EKB and E13 are using, as it has a nice feel to it.

Anyhow, thanks again and I look forward to a fun game, too.

Whatever would be easiest to read and easiest for you to keep up to date. If you have a DDI subscription, a Character Builder export PDF would be great.
 

Remove ads

Top