Paridon Book II: A Taste For Power (Closed)

InVinoVeritas

Adventurer
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The Central Barracks of Paridon.

“Please, come in. Close the door. My name is Gis, and I am Paridon’s head constable.

Paridon is a den of iniquity. Predators prowl the streets, unclean things live in the sewers, and sin is the only being that walks freely. From the ill repute on the street corners, to the thugs in the shadows, to the "artistes" in rich salons presenting obscenity to a barbarous bourgeoisie, the city is choking with an immoral filth.

Paridon is also home.

We know city life, and the city is where we choose to stay. We stay because they value society, know the value of culture, understand that strength is to be had in each other.

It is also because of people like us.

We are Paridon's constabulary. We are a hardy group with a tough job. There is the Enforcer Arm, those who watch over the people, always wary for an attacker. There is the Infiltrator Arm, those who fall into the pit of evil, risking their souls trying to stem the tide of sin from the inside. And then there are the Investigators. Sometimes, a crime occurs that is so mysterious, so bizarre, so unexplainable, that it is turned over to you. Your job is to delve deep into the heart of the mystery, find out whatever the civilized would not, and should not understand, and bring justice.

One company among the Investigators is called the Rose Company. You’ll like them. They are on the rise, and a number of its members are being looked on favorably by the Queen’s elite. Right now, they are bringing in a dangerous, deadly killer from the Clocktower District. I don’t understand all the particulars, but apparently this gnome fellow is able to build vampires. Yes, build them, out of metal. I’m not sure they’ll all come back alive.

Yes, there’s a warning. The Rose Company has quite a bit of turnover. Their mage, Hieran, asked for a desk job. Their tracker, Perrin, also asked for a reassignment, but I had to put him back on the team when Torhan… well… was killed while destroying one of these clockwork vampires. He was a good man, Torhan. In any case, I doubt Perrin will want to stay. But those that remain—Ru, Fr. Berman, Calahan, and Darian—are under consideration by the nobles.

It’s not an easy job. It’s high risk, but high reward, as well. Stick it out, be careful, and you’ll be noticed quickly. But enough about us. What can you bring to the Rose Company?”

* * *

Paridon: The Dark Metropolis is a Ravenloft adventure involving the Investigator arm of the city guard. Paridon is a Renaissance/near-Victorian style city. The Gothic style permeates the architecture, as if the Age of Reason completely passed it by. Most people have never ventured outside the city walls, and would not know the first thing about anything other than urban life. There are enclaves and neighborhoods of a number of different races and people. The style of the campaign is gothic horror, murder mystery, and crime procedural--Think CSI: Las Vegas meets Silent Hill via Name of the Rose.

The game is high on the role playing. I’ll handle all dice rolling. For an idea of how the game feel will be, feel free to read the first story, Paridon Book I: Something Old, Something New.

Priority will be given to the players who completed the first story: industrygothica, Rhun, jkason, Ivid, and kinem. However, I will add a minimum of two new slots for this game.

D&D 3.5 Rules + Complete Series + Monte Cook’s Firearms Rules
5th level characters
28 Point Buy
9,000 GP Starting Wealth

Religion: The dominant religion is the Ezraite religion, steeped in tradition and with various sects within it. Think of a structure similar to the Roman Catholic Church of the middle ages. There are also other cults, traditions, and heresies to be found within the city. Make a good story for it.

Backgrounds will be vital. Don't worry about knowing anything about the Ravenloft campaign world--just know that you've spent most (if not all) of your life in Paridon, and build from there. Also, don’t assume that everything will be just like the Ravenloft campaign world if you know about it. Paridonese is the local native language, but it is typically referred to as “Common.”

Enjoy! Let me know if you have any questions.
 
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Dibs!

In order of preference
Swordsage 5 (yes, I know it isn't allowed, I just want to try Tome of Battle (Book of nine swords) - ignore :)

Dragonshaman if available as class, I'm not sure whether dragons exist in Ravenloft
Monk 5 (dark feel, but with feats such as Font of Life and similar 'undead resistance' soul staff - good stealth and abilities to complement it - maybe first level of rogue.

Spellthief 5 - rogue for the party or secondary fighter if monk not allowed

Questions:
Does complete includes Complete Scoundrel? I'd try luck feats and skill tricks.
Maybe this one would be best with swashbuckler? I'll post details before and of the week.

Would Ravenloft PrCs be allowed?

Do you allow for 'alternate' feats of the monk such as Pain Touch, Weakening Touch and similar ki abilities to replace normal selection at 2nd and 6th level?

More of that later along with some history...
 
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Complete Mage, Scoundrel, Adventurer, Warrior, Divine, Arcane. That's what I have available, let's stick to those.

As the folks who played the first adventure will tell you, your actions and personality will matter more than your specific powers, so focus on making someone you want to play, and the rest will follow quite naturally.
 

Dragon shaman is from PHB II

Spellthief is from C Adventurer

I don't want to step on anyone's toes, if party already has a rogue, there is no need for spellthief.

Dragon shaman is another matter and you still didn't say if it is allowed (either because yiou don't have the book or because there are no dragons to worship)
 

Ru's still around, and after all that nigh-raging during our final battle, there ought to be much fun angst for him to deal with. :).

The sheet in the original RG should still be accurate, I believe. I threw the brass sword in there, though I'm not sure what its stats might be and / or if it survived being plunged into Ada's boiler-heart. If it didn't, I suspect Ru may be getting a monk weapon made of brass, just in case. ;)

jason
 

I'm here, IVV. I'll obviously want to come up with a new PC, as Perrin wasn't my own, and Torhen was slain.

PC will likely be a front-line warrior-type; I'll come up with an idea over the next couple days and post him up. :)
 

Darian Rose will most definitely be back for round two. Though he could use a new magical whip, since a certain tobacco-spitting comrade thought it'd be a good idea to set his old one ablaze.... after the first use!



-IG
 

Read through this thread as well as the RG for the previous game. Unsure what to play, as it seems almost every position was filled. So I'll throw out my story/personality idea's and leave the character creation portion for another post.

I have two Ideas currently for a character:

The first is Orion Stark

[sblock=]Orion, the son of a veteren Infiltrator who committed suicide a few years ago. Orion is hell-bent on find out what about this city caused his father to commit such a vile act. He sets out to 'chronicle' the mysteries of the city in an attempt to understand the actions of his father, and all the others who have fallen to the temptations of Peridon. For the last three years, Orion has skulked around the city, using only his few advantages over the rest of the city to find out as much information as he can about the mysteries of the city. After being approached by the Rose guard for his skills in covert operations and information gathering, he accepted the offer. (Most likely bard, with a little ranger or rogue. Will use oratory and written skills to provide boosts instead of instrumental)[/sblock]

The second is Fayt Jameson.

[sblock=]Fayt was found half dead in an alley by a priest of the order of 'insert gods name here'. He doesn't remember the horror that left him lying near death in the gutter, and the priest that raised him refused to tell him more. Fayt was raised in this order, and taught to protect the people. He was forcefed the ideals of justice and order until it became so ingrained in him, that he devoted his life to it. Fayt is now a (paladin, cleric, or favored soul) of 'insert god here,' and is dead set on protecting the lives of the innocent, and bringing justice to the demented things that lurk in the shadows of Paridon. He was recently provided a grand opportunity to do just that, as the Rose Guard approached him. He willing accepted the offer, and avidly thanked his god for the opportunity to help the city. (as stated, paladin, cleric, or favored soul of the god of justice, this campaigns equivalent of Heironyeous.)[/sblock]

If either of these ideas work for your game, I will create the character sheet and post it. Let me know, thanks!

These characters have been brought to you by Tiali! A registered trademark of awesomeness Inc.
 


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