FoxWander
Adventurer
I really like the jack-of-all-trades concept of the Bard but I hate the "Bardic Music" aspect of it. So what kinds of abilities could you replace the music with? Some ideas I've thought of:
- The exact same abilities, just without music or poetics as the cause behind it. Replace ranks in perform with ranks in Spellcraft or Knowledge: Arcana. What would be a good in-game concept for these abilities without the music?
- Supernatural and Spell-like abilities of a similar power level that go along a different theme- enhancing travel; finding things like secret doors, objects or people; gaining secret knowledge about an area or object; etc. What are some other themes this could have?
- bonus feats at the levels when significant muscial abilites were gained for the Bard
I'm sure there are better things you could do with the idea. Basically I'd like to make an "Adventurer" class with the fighting, skills and limited magic just like the Bard, but with something else instead of the music. And keep in mind, that I'm not trying to get rid of the Bard class itself. I don't want to keep anyone else from playing a Bard, I just want to make something similar, but on a different path, that I can present to my DM for me to play. So it's important that the abilities be evenly balanced with bardic music to show I'm just swapping one thing for another.
I'd really appreciate any advice or help you all can offer. Thanks.
- The exact same abilities, just without music or poetics as the cause behind it. Replace ranks in perform with ranks in Spellcraft or Knowledge: Arcana. What would be a good in-game concept for these abilities without the music?
- Supernatural and Spell-like abilities of a similar power level that go along a different theme- enhancing travel; finding things like secret doors, objects or people; gaining secret knowledge about an area or object; etc. What are some other themes this could have?
- bonus feats at the levels when significant muscial abilites were gained for the Bard
I'm sure there are better things you could do with the idea. Basically I'd like to make an "Adventurer" class with the fighting, skills and limited magic just like the Bard, but with something else instead of the music. And keep in mind, that I'm not trying to get rid of the Bard class itself. I don't want to keep anyone else from playing a Bard, I just want to make something similar, but on a different path, that I can present to my DM for me to play. So it's important that the abilities be evenly balanced with bardic music to show I'm just swapping one thing for another.
I'd really appreciate any advice or help you all can offer. Thanks.