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Dragon #322 Arrived Today

thalmin

Retired game store owner
Dragon #322 came in today. The theme is Darkness.
Included in this issue:

Shadow's City See the light on the Plane of Shadow: Balefire, City of Lanterns. Details of a large town from the shadow plane. Five pages include a half-page map if the city. Info on authority figures and important figures, history, city landscape, city life, visitors and citizens, guilds and factions, and secret societies. One magic item, Lajandra's Lantern; and one monster, the Beacon Moth, a huge magical beast of 8 hd.

Who's Afraid of the Dark Dealing With Darkness and Shadow. Give your players (or at least their characters) lygophobia with these handy tricks. Explains the rules for illumination, then ideas for monsters, tricks and traps that take advantage of the problems of darkness. Includes Fumbling in Darkness, Putting the Party in the Dark, Monsters in the Dark, Traps and Obstacles, Darkness Tricks, and Running Areas of Darkness. Also some optional rules for the dark. 5 pages including front illo.

Ecology of the Dark Ones Enigmas Wrapped in Shadows. Dark ones have always been an enigma...until now. 7 pages on dark creepers and dark stalkers. Subheadings are Dark Ones in the World, The Life of the Dark Ones, Phsiology, Psychology, Diet, Industry and Arts, Religion, Society, Killer Creature Combos, Vs.PCS, Vs.Dark Ones, Dark Ones as Characters. Side bars cover New Alchemical Items, like Brown Mold Oil, Oil of Nausea, Poison-Friend Pod, Shadow Haze Dust, and Shadow Veil; New Feats: Cutpurse, Deep Poisoning, Expert Tumbler; and Monster Class Basics.

Collaborative Campaign Building Making the Players Work For It. Put your players' idle hands to work in your workshop. 3 pages of ideas on having the players help create the campign world.

Shady Characters Level Progression for Shadow-Themed Templates. Updating Savage Species info on the Shadow Creature, the Shade, and the Umbral Creature. 4 pages.

Shadows of Undrentide Magic Poson Qualities. This months Silicon Sorcery column covers poison in Neverwinter Nights second expansion. Includes Brewing Magic Poison and Poison Qualities. 3 pages.

Sneaky, Stealthy, & Stylish New Magic Items for Assassins, Rogues, and Bards. Goodies like Armor of the Woodland, Bracers of Blocking, Dagger of Torment, Rapier of Disarming, Sap of Stunning, Sword of Murder, Amulet of Good Fortune, Brooch of Alertness, Drum of the Shadow Hound, Fey Flute, and the Nymph Bone Flute. 4 pages plus leading illo.

Lord of Darkness Erebus, the Void Between the Stars. 7 pages about Erebus. New spells are Shadow Curse and Shadow Shield. New feat: Darkness Familiar. New prestige class: Shadow Apostle. Darkness Pseudo-Elementals.

Patterns of Shadow and Light Same Coin, Different Sides. A bunch of new spells for assassins, clerics, druids, and sorcerers/wizards. Cone of Dimness, Ebon Eyes, Lightwall, Lucent Lance, Luminous Gaze, Radiant Assault, Rainbow Beam, Rainbow Blast, and Shadow Phase.

Heroes of the War of the Spider Queen, Part III The third and final installment of Richard Baker's in-depth look into the characters of the popular novel series. Details Halisstra Melarn, Danifae Yauntyrr, and Nimor Imphraezl. 6 pages.

Elminster's Guide to the Realms The Wyrmworks A Horde of Dragons. A shop that sells dragon parts. 4 pages.

Faiths of Faerun Nether Hounds of Kiaransalee Death Pack of the Goddess of Vengeance. Info on the Lady of the Dead and the Nether Hound Ghast. 3 pages.

Faiths of Faerun Deathstalker of Bhaal Murderers of a Dead God. 2 pages on the Deathstalker of Bhaal prestige class.

Wizards Workshop Dungeoncraft Characterization, Part 3, The Sum Is Greater Than It's Parts. by Monte Cook. Defining npc's by how they relate to others.

Wizard's Workshop DM's Toolbox Reading Between the Lines, Finding Out What's Fun For Players. How to adjust the game to keep it fun for the players, and knowng when to do it.

Wizards Workshop Sage Advice

Also comics: Zogonia, Dork Tower, and Nodwick.

Edit: Also included in this issue: a huge map for the D&D Miniatures Game. This map comes with the Dragon Hoard Scenario and has 13 treasure areas on the map. The map is in color and is gum-glued into the magazine, so no polybagging for the store copies (altho you won't see much of the map without removing it from the mag.)
 
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The preview for Dragon #323:
Dragon unleashed! The first look at new regular features: Spellcraft, The Magic Shop, First Watch, Player Initative, Winning Races, A Novel Approach, Heroic Feats, Players' Tips, Adventurers' Tricks, Coup de Grace, and more.
Samurai Knight In a battle between a historical samurai and an authentic European knight, who would win?

See No Evil What if paldins couldn't detect evil? What if no one could? Check out the spells that give players new options in games that blur the lines between black and white.

Sneak Preview: Demon Stone Exclusive intervies with R. A> Salvatore and the designers of Forgotten Realms: Demon Stone, a new D&D game coming out for the PS2 and XBox.

Seven Deadly Domains Greed, envy, gluttony, sloth, lust, pride, wrath - the seven deadly sins as cleric domains.
 



The nerdiness...

Well, I guess the knight would win, if only just to annoy all the munchkins that believe ninjas have actual magic powers and that katanas are so thin that you can cut atoms with them, initiating a nuclear explosion.
 


Aaron L said:
That, and katana cant cut through metal plate.

It doesn't need to! It just splits the atoms and causes a nuclear explosion! Know any medieval knights that can withstand a good thermonuclear blast on the gorget? Didn't think so.

Sheesh man! :rollseyes:
 


Aaron L said:
That, and katana cant cut through metal plate.
I've seen a katana cut through metal.

Besides, any self-respecting samurai would not make such a foolish move. They'd go for the joints (weak areas of armor, like under the arm), or unbalance their heavily armored opponent.

And though I'm against weapon speed factor, a katana would be a lot easier and faster to wield over the heavier bastard sword.
 

Bah. Any warrior knows that the true power of the katana can only be unleashed when you're wearing a trenchcoat. :cool:
 

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