Eladrin, warlords, and unnecessary D&Disms

rounser

First Post
Another WOTC creation, another badly chosen name for a core part of the PHB.

Concept of a leader class and a fey magic elf race - great, no problem with that. The names, warlord and eladrin, don't work for me. Why can't they just use classic, generic fantasy names? Why are they getting ridiculous (warlord) and arbitrary (eladrin) with them? Why are we getting more D&Disms in the core, as if the cleric wasn't enough?

This is D&D, WOTC, and you're spiked chaining it further into D&Dism territory. It'll map even less to classic swords & sorcery fantasy tropes, because you'll have to explain to newcomers that warlords don't have armies, and what the heck an eladrin is, and so on. You're polluting the implied setting by making this stuff core.

D&D is already full of D&Disms, but generally they're optional and can be ignored, by not using that supplement. By moving them to centre stage and putting them in the PHB you don't even really give people an option to ban them, because it's a pain in the neck to state that such and such parts of the PHB don't apply to this campaign. Or have to put up with the annoyance of reading "eladrin" and "warlord" every time if you rename them.

I understand that WOTC wants to give the game a shake-up, but for something as minor as names, it's just so trivial to do a good job with something classic and generic instead of putting a sore thumb into every campaign out there.

A lot of people play D&D as a sort of Sim S&S Fantasy World game, and by pushing your brand as a specific, non-generic entity with a specific, extremely quirky implied setting you may find that aspect of D&D's ability to deliver on that suffering. Thus far it's hewed fairly closely to Tolkien, who stuck to mythology, which was okay (everyone knows what a dwarf is)...

...but now we're going all Planescape and WoW. "Fey elf" and "demonic blooded human" and "leader" have mythic resonance as tropes, but the names chosen to represent them need an overhaul IMO.

As if the implied setting wasn't already quirky and idiosyncratic enough...
 
Last edited:

log in or register to remove this ad

P.S. I just noticed that there's another thread about this, talking about tieflings. Weird. At least someone else is on the same wavelength.
 


Eh. If people can grok "tauren", they can grok eladrin.
It's a matter of screentime, though. By promoting something to PHB core race, it's going to get a huge amount of it. Tauren may not even exist in someone's world simply because they don't use the monster, but eladrin will be everywhere by default, in everyone's campaigns unless you specifically prohibit them.

And it's such a shame that the arbitrary name lets it down, because the concept is fine, I'd welcome it as core.
 

hong said:
Eh. If people can grok "tauren", they can grok eladrin.

Tauren, though, is a good name. It derives from Taurus, which is Greek or Latin for bull. So right away the name brings up connotations of what it represents.

Eladrin, on the other hand, doesn't have roots. And Warlord has entirely different connotations which may or may not have anything to do with the class. Also, "mage" and "fighter" are jobs, Warlord is a title, so it feels out of place.
 

GSHamster said:
Tauren, though, is a good name. It derives from Taurus, which is Greek or Latin for bull. So right away the name brings up connotations of what it represents.

I will bet you money that at least half of the people who grok tauren are also thinking: why does it sound like a Ford?

Eladrin, on the other hand, doesn't have roots.

Tauren : taur :: Eladrin : el.
 

I don't see the problem with Eladrim myself, all games have some odd races with funny names, AEs faen or Palladium Wolfen and so forth.

I have more of a problem with Warlords, but there is little use giving out about it unless you have alternative proposals. I wonder why not call warlords, landsknechte or gallowglass

or perhaps they should have made the fighter the martial controller and called the tank panzer :D
 



I don't see why so many people keep harping on this "classic sword & sorcery fantasy" nonsense; is it just grognardism? I, for one, am glad that WotC finally has the cojones to man up and change the "feel" of the game.
 

Remove ads

Top