AFGNCAAP
First Post
Help!
I'm designing the major BBEG for my upcoming D&D campaign (set in a homebrew setting), and I was heaviliy inspired by Claudio Pozas's artistic interpretation of Skeletor for this villain. The BBEG is, in his own right, a homage to Skeletor, though I'm not going with a very big Masters of the Universe influence on the game (heck, I'm throwing in a bit of Mumm-Ra & Saruman into the BBEG's concept, as well as a few other ideas). He's supposed to be the main opponent the PCs deal with when they reach high levels, and will face off with him once they get close to the "epic" mark (either becoming epic PCs by defeating him, or facing this BBEG once they become epic PCs).
Here's a few base ideas/guidelines that I have for this guy:
His name is Thesek. He has been around for a very long time, and many have thought that he was dead (truly dead) a long time ago. However, he did not truly "die," and has been in the shadows for decades/centuries, waiting for the best time to strike.
Thesek should be a powerful spellcaster (able to cast 9th level spells; may even be an epic character). However, I was thinking of making him a sorcerer instead of a wizard, so he wouldn't need to rely on a spellbook for his spells (he'd have a few nifty magic items to boost his magical abilities). Also, he'd have a very high Charisma score, making him a great leader/manipulator, but not necessarily super-intelligent or super-wise. AL-wise, he's Neutral Evil.
However, as Claudio's illustration shows, Thesek is wearing armor. I'm not sure what kind of (magical) armor to make it--either stylized leather armor, or a breastplate (probably mithral that has been blackened, or maybe adamantine). Thesek's main weapon is his staff (ala Skeletor's Havok Staff).
I'm thinking of having Thesek be a multi-classed sorcerer/fighter (or sorcerer multiclassed with another core class/prestige class that grants medium armor proficiency as a class ability). However, despite what kind of armor he has, he faces an Arcane Spell Failure chance while in the armor. Is there any sort of magical ability, feat, etc., that could cancel out the armor's spell failure? If so, by how much %? This could affect if the armor is either a breastplate or just a stylized suit of leather armor; it could also affect what Thesek's other class is--if it's a special suit of leather armor, I may have Thesek be a rogue/sorcerer. And, the type of armor he'd have would affect his ability scores, too--If it's leather armor, I'd give him a decent Dexterity score; if its a breastplate, he'd have an OK Dex, but an equal (if not better) Strength.
Also: Thesek's race. I was considering human, but I'd like to leave my options open for other possibilties. Could he have been a half-elf once? Maybe a planetouched race? Or perhaps a feytouched (from Fiend Folio)? In any event, for whatever race he used to be, it should leave him with a human-like skull (as per the illo), and it shouldn't have any sort of racial penalty to Cha (a bonus would be nice, though). I'm not concerned with Favored Class--Thesek's been around long enough to reach the level he's currently at.
Also, I'm thinking about Thesek being a very good melee combatant with his staff; I'd figure he'd at least have Weapon Focus & Improved Critical with the staff (also TWF if that'll help his combat abilities with a quarterstaff). I'd figure he'd have some sort of secondary melee weapon (either a longsword or a scimitar), and a "last stand" weapon (probably something like a dagger of venom).
As for the staff itself, I was thinking it should at least be something along the lines of a staff of power; however, I'd like for it to be a formidable, powerful item (maybe even artifact level, since Thesek casts 9th-level spells, or could be epic level himself). I've considered making it a mix of a staff of power and a staff of the magi; I've even considered increasing its bonus (from granting +2 bonuses to AC, saves, & as a weapon, to +4 bonuses; maybe even as high as +6). Also, I've considered Thesek (or the wielder, at least) to be able to absorb spells in order to "recharge," and be able to know how many charges are currently in the item. I've also considered giving the weapon the unholy weapon ability, and maybe even the impact weapon ability (if Thesek himself doesn't have the Improved Crit feat).
I wasn't considering making the staff a staff of fiery power from the Epic Level Handbook, because I didn't want the staff's powers/spells to only be fire-based.
I've even considered making the staff a (very big) type of magical rod (ala the staff-like rod of the python, which works like a staff in combat); perhaps even a magic item with special abilities that doesn't use charges. However, said item will be an evil magical item (thus any nonevil person who tries to use it will be severely hampered, if not hurt, by the item).
I also need some good ideas for other magical items in his possession: a magical cloak perhaps; enchanted bracers, belt, gloves, etc.; even an amulet or necklace that he could wear under his clothing.
Finally, I need a few good ideas for his phylactery. I want to use something else other than the standard "box" style item for Thesek; I've considered a few things for him:
* His armor
* His staff
* His tomb/coffin/sarcophagus, hidden away in his secretive dungeon lair.
* A skull made entirely out of a precious stone/material (like smoky quartz, diamond, obsidian, black marble, adamantine, etc.).
* A plain, simple ring (perhaps made of adamantine, or even simple gold...
)
* A beautiful/desirable/magical object (i.e., something that adventurers/PCs may be tempted to keep as loot rather than outright destroy).
* An "intelligent" magic item--the item works as an intelligent magic item while Thesek's soul occupies it as a phylactary (maybe for longer than the usual 1d10 days, because of its unique form), using his Int, Wis, Cha, & AL for the item.
This BBEG is supposed to be a major reason for the state of affairs IMC. I'd appreciate any info/advice/comments/etc. that y'all could provide in helping me create this vile villain!
PS/FYI: following post has a bit of history on Thesek--how he helped shape the campaign world, as well as how he's involved in the here-&-now of the camapign setting.
I'm designing the major BBEG for my upcoming D&D campaign (set in a homebrew setting), and I was heaviliy inspired by Claudio Pozas's artistic interpretation of Skeletor for this villain. The BBEG is, in his own right, a homage to Skeletor, though I'm not going with a very big Masters of the Universe influence on the game (heck, I'm throwing in a bit of Mumm-Ra & Saruman into the BBEG's concept, as well as a few other ideas). He's supposed to be the main opponent the PCs deal with when they reach high levels, and will face off with him once they get close to the "epic" mark (either becoming epic PCs by defeating him, or facing this BBEG once they become epic PCs).
Here's a few base ideas/guidelines that I have for this guy:
His name is Thesek. He has been around for a very long time, and many have thought that he was dead (truly dead) a long time ago. However, he did not truly "die," and has been in the shadows for decades/centuries, waiting for the best time to strike.
Thesek should be a powerful spellcaster (able to cast 9th level spells; may even be an epic character). However, I was thinking of making him a sorcerer instead of a wizard, so he wouldn't need to rely on a spellbook for his spells (he'd have a few nifty magic items to boost his magical abilities). Also, he'd have a very high Charisma score, making him a great leader/manipulator, but not necessarily super-intelligent or super-wise. AL-wise, he's Neutral Evil.
However, as Claudio's illustration shows, Thesek is wearing armor. I'm not sure what kind of (magical) armor to make it--either stylized leather armor, or a breastplate (probably mithral that has been blackened, or maybe adamantine). Thesek's main weapon is his staff (ala Skeletor's Havok Staff).
I'm thinking of having Thesek be a multi-classed sorcerer/fighter (or sorcerer multiclassed with another core class/prestige class that grants medium armor proficiency as a class ability). However, despite what kind of armor he has, he faces an Arcane Spell Failure chance while in the armor. Is there any sort of magical ability, feat, etc., that could cancel out the armor's spell failure? If so, by how much %? This could affect if the armor is either a breastplate or just a stylized suit of leather armor; it could also affect what Thesek's other class is--if it's a special suit of leather armor, I may have Thesek be a rogue/sorcerer. And, the type of armor he'd have would affect his ability scores, too--If it's leather armor, I'd give him a decent Dexterity score; if its a breastplate, he'd have an OK Dex, but an equal (if not better) Strength.
Also: Thesek's race. I was considering human, but I'd like to leave my options open for other possibilties. Could he have been a half-elf once? Maybe a planetouched race? Or perhaps a feytouched (from Fiend Folio)? In any event, for whatever race he used to be, it should leave him with a human-like skull (as per the illo), and it shouldn't have any sort of racial penalty to Cha (a bonus would be nice, though). I'm not concerned with Favored Class--Thesek's been around long enough to reach the level he's currently at.
Also, I'm thinking about Thesek being a very good melee combatant with his staff; I'd figure he'd at least have Weapon Focus & Improved Critical with the staff (also TWF if that'll help his combat abilities with a quarterstaff). I'd figure he'd have some sort of secondary melee weapon (either a longsword or a scimitar), and a "last stand" weapon (probably something like a dagger of venom).
As for the staff itself, I was thinking it should at least be something along the lines of a staff of power; however, I'd like for it to be a formidable, powerful item (maybe even artifact level, since Thesek casts 9th-level spells, or could be epic level himself). I've considered making it a mix of a staff of power and a staff of the magi; I've even considered increasing its bonus (from granting +2 bonuses to AC, saves, & as a weapon, to +4 bonuses; maybe even as high as +6). Also, I've considered Thesek (or the wielder, at least) to be able to absorb spells in order to "recharge," and be able to know how many charges are currently in the item. I've also considered giving the weapon the unholy weapon ability, and maybe even the impact weapon ability (if Thesek himself doesn't have the Improved Crit feat).
I wasn't considering making the staff a staff of fiery power from the Epic Level Handbook, because I didn't want the staff's powers/spells to only be fire-based.
I've even considered making the staff a (very big) type of magical rod (ala the staff-like rod of the python, which works like a staff in combat); perhaps even a magic item with special abilities that doesn't use charges. However, said item will be an evil magical item (thus any nonevil person who tries to use it will be severely hampered, if not hurt, by the item).
I also need some good ideas for other magical items in his possession: a magical cloak perhaps; enchanted bracers, belt, gloves, etc.; even an amulet or necklace that he could wear under his clothing.
Finally, I need a few good ideas for his phylactery. I want to use something else other than the standard "box" style item for Thesek; I've considered a few things for him:
* His armor
* His staff
* His tomb/coffin/sarcophagus, hidden away in his secretive dungeon lair.
* A skull made entirely out of a precious stone/material (like smoky quartz, diamond, obsidian, black marble, adamantine, etc.).
* A plain, simple ring (perhaps made of adamantine, or even simple gold...

* A beautiful/desirable/magical object (i.e., something that adventurers/PCs may be tempted to keep as loot rather than outright destroy).
* An "intelligent" magic item--the item works as an intelligent magic item while Thesek's soul occupies it as a phylactary (maybe for longer than the usual 1d10 days, because of its unique form), using his Int, Wis, Cha, & AL for the item.
This BBEG is supposed to be a major reason for the state of affairs IMC. I'd appreciate any info/advice/comments/etc. that y'all could provide in helping me create this vile villain!
PS/FYI: following post has a bit of history on Thesek--how he helped shape the campaign world, as well as how he's involved in the here-&-now of the camapign setting.