Serpenteye
First Post
http://www.enworld.org/forums/showthread.php?t=109539
Take control over a nation, a race, an empire or an alliance and lead them to greatness. Advance, trough magic, technology, diplomacy and war, to create a utopian society or elevate yourself to Godhood. Destroy your enemies or convert them to your cause until you, and only you, are the supreme ruler of the world. The Revolution is coming... and everything is about to change.
The Industrial Revolution is about to return to Oerth, the world of Greyhawk, but I need you to play. I'm still figuring out the rules and the background, I've been figuring them out on and off for several years now, but before I commit them to the internet I want to know if there's still an interest for this kind of game.
The IR has a long and proud legacy. Edena of Neith was the original creator of the idea and his brilliant four IR games, particularly the magnificent 3rd IR, is the reason and inspiration behind this attempt of a game. I owe you a lot, Edena, and before this game is done I will owe you even more since I will borrow a lot from you. I will also most likely borrow some of the ideas and rules behind Creamsteak's Rokugan Revolution, a great game that ended too soon. But, in the end, I hope and intend that this game will be unique, mine. Ours. The rules will be different, the plot will be different, the factions will be different, the DM will be different, but I hope that a lot of the players will be the same. Edena, if you're reading this, consider yourself invited.
The game will be loosely based on DnD 3,5, but you don't really have to know the rules. The scale of this game will be strategic, and though your Player Characters are the most important people in the world the details of their character sheets will most likely not matter. What matters is their general level and HD, and wether they are arcane, divine, warrior-classes, tech, or psionic. DnD is not built for a game of this scale, there will be too many battles with too many combatants of too high levels for me to be able to judge them according to the DMG.
There is a lot more to write. I could sit here typing all day and there would still be much more to write. But first I need to know if anyone's interested.
The game will start in the beginning of December (barring unexpected tragedies, like noone wanting to play, or mishaps, like my computer (or myself) spontaneously combusting). There is no hard limit to the amount of player's I want, but between 10 and 20 dedicated players would be ideal.
Take control over a nation, a race, an empire or an alliance and lead them to greatness. Advance, trough magic, technology, diplomacy and war, to create a utopian society or elevate yourself to Godhood. Destroy your enemies or convert them to your cause until you, and only you, are the supreme ruler of the world. The Revolution is coming... and everything is about to change.
The Industrial Revolution is about to return to Oerth, the world of Greyhawk, but I need you to play. I'm still figuring out the rules and the background, I've been figuring them out on and off for several years now, but before I commit them to the internet I want to know if there's still an interest for this kind of game.
The IR has a long and proud legacy. Edena of Neith was the original creator of the idea and his brilliant four IR games, particularly the magnificent 3rd IR, is the reason and inspiration behind this attempt of a game. I owe you a lot, Edena, and before this game is done I will owe you even more since I will borrow a lot from you. I will also most likely borrow some of the ideas and rules behind Creamsteak's Rokugan Revolution, a great game that ended too soon. But, in the end, I hope and intend that this game will be unique, mine. Ours. The rules will be different, the plot will be different, the factions will be different, the DM will be different, but I hope that a lot of the players will be the same. Edena, if you're reading this, consider yourself invited.

The game will be loosely based on DnD 3,5, but you don't really have to know the rules. The scale of this game will be strategic, and though your Player Characters are the most important people in the world the details of their character sheets will most likely not matter. What matters is their general level and HD, and wether they are arcane, divine, warrior-classes, tech, or psionic. DnD is not built for a game of this scale, there will be too many battles with too many combatants of too high levels for me to be able to judge them according to the DMG.
There is a lot more to write. I could sit here typing all day and there would still be much more to write. But first I need to know if anyone's interested.
The game will start in the beginning of December (barring unexpected tragedies, like noone wanting to play, or mishaps, like my computer (or myself) spontaneously combusting). There is no hard limit to the amount of player's I want, but between 10 and 20 dedicated players would be ideal.
Last edited: