DM with a vengence
First Post
These stories were originally posted in the d20 systems games, and then packed up and moved here under their own power. Feel free to mock, harague or other wise harass the PCs.
A Comedy of Cthulhu
My group is playing college students at Miskatonic U. A sociology/enviormental major heard from a friend in the park service that the area around the small town of Dunwich was perfect for a little backpacking trip, and she managed to convince her friends to join her.
Right now it is sunset at their small camp near a stream and largish hill, and everything is nice and quiet...
Accomplishments
-Deciding where to eat lunch on the drive up
-Setting up camp
-Building a fire
-Killing a squirrel
Downsides
-Weapons
We have 2 Desert Eagles, a 12 gauge shotgun, several combat knives and a woodaxe.
I asked my group what they were taking, and this is what one person said.
"Tent, raingear, flashlight, trail food, lots of water and water purification tablets, and an IMI .50 AE Desert Eagle."
The most powerful handgun in the world for a camping trip. Seems he has a little OoC knowledge about what happens when young people go camping, too bad he doesn't know how little a gun will hurt a Mythos creature. Aheheheheheh...
And a continuation of the Dunwich Camping Trip
After cooking dinner, the party retires to their tents. At about 11:30, the girls' tent wake up to find an old man with a shotgun looking into their tent. He says "Who ar you, this is my land you're trespassing on." The investigator who organized this little expedition grabs a hatchet from a bag and tries to chop his foot off. He scrambles backward and fires a shot, but his gun jams.
Everybody is now up, and Marta (the person who organized this trip) looks out and sees the old man hiding behind a log. In a display of courage over prudence, she charges him with her hatchet. She misses, rolls a one, and has the hatchet stick in the log the man is hiding behind. The man fires, and neary takes her head off, but just misses. He calls out. "Boy, start shootin'" and dashes off into the woods.
Marta survived the shotgun blast, but isn't so lucky this time. The whipcrack report of a rifle shot rings out and she crumples over as a shot hits her in the leg, dealing 9 points of damage and putting her at -2. Our medic (A pre-med student) dashes out and does first aid as Samuel, one one of our Desert Eagle wielders, goes out after the sniper. The snipers fires a shot over his head, and he hits the dirt, firing a shot from his monster pistol. The muzzel flash allows the sniper to target in on his position and take him out with one shot and a failed massive damage save.
Meanwhile, Terry, our parapyschologist with a composite hunting bow and Saquina, armed with a knife and a flashlight, go out after the old man with the shotgun. Saquina wanders beyond his position, but Terry steps within 25'. The old man fires, and jams his gun again! Terry scrambles up a tree and attempts to shop him, but fails. Terry finally find the man crouching behind another tree, and attemps a shot. He rolls a 1, missing and revealing the position. He jumps down as the old man blasts his position with the shotgun. Sequina, now a hundred feet away, hears the blast and turns back towards camp.
Back at camp, Jessica, who was helping our medic in treating Marta, decides to go find Samuel. The sniper takes another shot at her as she hit dirt near his body, makes her sanity check, and grabs his Desert Eagle.
God how I hate having to play for 30 minutes at lunch. For updates on Monday, and possibly in Storyhour.
It's Monday and that means another installment in...
The Dunwich Camping Trip (con’t)
Action started with, John, our second Desert Eagle wielder. He ran into the woods, located the old man and fired, blasting a gaping wound into his chest. One enemy down, one to go. Meanwhile, our medic made it out of the tent with Marta’s shotgun and fired blindly in the general direction of the sniper, barely even hitting the ground. Saquina snuck around down towards the sniper, staying well out of his line of fire. Jessica, her decision swayed by Samuel’s dead body lying near her, decided to hunker down and pop the sniper if he moved by her. The archer retook a position in a tree and tried to find the sniper for a long-range shot. The sniper, homing in on the medic’s muzzle flash fired at her, and missed by inches.
John walked through the wood towards the sniper, but unfortunately stepped on a tree branch, which broke with a loud crack. The medic ran for cover and dived behind a fallen log. Saquina continued her long hook around and behind the sniper’s position, and Jessica remained in her hollow. The sniper, able to locate anyone but John, fired at him and missed.
John, locating the sniper’s position, took off at a crouched jog across the field, ending only 20 feet away in plain sight. Saquina ended her hike and found herself a mere 40 feet behind the sniper, but she decided to wait until next round so as to close to point blank range and take him out with one shot. Neither the archer nor Jessica were moving, and it seemed like someone was going to get killed when the medic stepped out from behind cover and fired. Since she had no idea where he was, she need to roll to see in she guessed the right location.
Roll for location-20
Roll for hit-20
Roll to confirm critical-17
Roll to negate concealment-16
Roll for damage-11
Roll for massive damage-5
And the buzzer sounds.
Investigators-2, Cultists-1.5
After searching the bodies, they found on the man a strange and insanely written letter signed by someone called H’ch-Pi-El, and near the sniper they found a bag with two strange red robes with pointed caps, a knife, and a puppy. They decided to takes the sniper’s M1 Garand rifle and ammo, and leave the rest. After rigging an impromptu litter with a sleeping bag and some sticks, they carried Marta back to the car, leaving 3 unburied bodies, a shotgun, and most of their camping supplies.
The drove to Arkham Hospital, and put Marta in the trauma ward while the archer (parapsychology) and Saquina borrowed the medic pass and performed blood tests on the puppy, who they thought might have some sort of bio-engineered disease due to some clues in the letter. Meanwhile John and the medic were sitting in the waiting room when a police officer walked in and said. “Are you connected with Marta Woodham. I have some questions for you…”
The Dunwich Camping Trip (Part 3)
Marta regained consciousness in the hospital in the hospital, and asked the nurse to send some of her friends in.
The Bill, parapyschologist, and Saquina read over the letter once more while waiting for the tests to complete. Some sort of strange sign had developed on the letter, but both made their sanity checks.
Meanwhile, Nikki, our medic was desperately trying to explain what exactly went on to involve Marta (and Samuel) getting shot. She spun a story where they were caught in a crossfire between two groups, and how in their defense of themselves Marta and Samuel were shot. He almost bought it, but asked in he could take a look at their car. Nikki tried to pass the keys to John, so that while she and the officer looked for the car, John would take the guns out and throw them in the Miskatonic. However the police officer spotted them and called them on it.
Just them the nurse came in and said that Marta wanted to see her friends, so Nikki and John dashed in leaving Jessica to deal with the police officer. Nikki filled Marta in on what had happened, and Marta recommended that as soon as she was out of the hospital, everybody should flee to Mexico or Canada.
*I apologize for the shortness of this session, but most of it was spent with everybody yelling about what they were going to do. And of course they invariably picked the worst way to go about it. Their hanky-panky with the police officer only served to antagonize him, and there are 3 dead bodies, 2 of which can be traced to guns in their possession, right next to a campsite with equipment bearing their names, addresses and phone numbers.
A Comedy of Cthulhu
My group is playing college students at Miskatonic U. A sociology/enviormental major heard from a friend in the park service that the area around the small town of Dunwich was perfect for a little backpacking trip, and she managed to convince her friends to join her.
Right now it is sunset at their small camp near a stream and largish hill, and everything is nice and quiet...
Accomplishments
-Deciding where to eat lunch on the drive up
-Setting up camp
-Building a fire
-Killing a squirrel
Downsides
-Weapons
We have 2 Desert Eagles, a 12 gauge shotgun, several combat knives and a woodaxe.
I asked my group what they were taking, and this is what one person said.
"Tent, raingear, flashlight, trail food, lots of water and water purification tablets, and an IMI .50 AE Desert Eagle."
The most powerful handgun in the world for a camping trip. Seems he has a little OoC knowledge about what happens when young people go camping, too bad he doesn't know how little a gun will hurt a Mythos creature. Aheheheheheh...
And a continuation of the Dunwich Camping Trip
After cooking dinner, the party retires to their tents. At about 11:30, the girls' tent wake up to find an old man with a shotgun looking into their tent. He says "Who ar you, this is my land you're trespassing on." The investigator who organized this little expedition grabs a hatchet from a bag and tries to chop his foot off. He scrambles backward and fires a shot, but his gun jams.
Everybody is now up, and Marta (the person who organized this trip) looks out and sees the old man hiding behind a log. In a display of courage over prudence, she charges him with her hatchet. She misses, rolls a one, and has the hatchet stick in the log the man is hiding behind. The man fires, and neary takes her head off, but just misses. He calls out. "Boy, start shootin'" and dashes off into the woods.
Marta survived the shotgun blast, but isn't so lucky this time. The whipcrack report of a rifle shot rings out and she crumples over as a shot hits her in the leg, dealing 9 points of damage and putting her at -2. Our medic (A pre-med student) dashes out and does first aid as Samuel, one one of our Desert Eagle wielders, goes out after the sniper. The snipers fires a shot over his head, and he hits the dirt, firing a shot from his monster pistol. The muzzel flash allows the sniper to target in on his position and take him out with one shot and a failed massive damage save.
Meanwhile, Terry, our parapyschologist with a composite hunting bow and Saquina, armed with a knife and a flashlight, go out after the old man with the shotgun. Saquina wanders beyond his position, but Terry steps within 25'. The old man fires, and jams his gun again! Terry scrambles up a tree and attempts to shop him, but fails. Terry finally find the man crouching behind another tree, and attemps a shot. He rolls a 1, missing and revealing the position. He jumps down as the old man blasts his position with the shotgun. Sequina, now a hundred feet away, hears the blast and turns back towards camp.
Back at camp, Jessica, who was helping our medic in treating Marta, decides to go find Samuel. The sniper takes another shot at her as she hit dirt near his body, makes her sanity check, and grabs his Desert Eagle.
God how I hate having to play for 30 minutes at lunch. For updates on Monday, and possibly in Storyhour.
It's Monday and that means another installment in...
The Dunwich Camping Trip (con’t)
Action started with, John, our second Desert Eagle wielder. He ran into the woods, located the old man and fired, blasting a gaping wound into his chest. One enemy down, one to go. Meanwhile, our medic made it out of the tent with Marta’s shotgun and fired blindly in the general direction of the sniper, barely even hitting the ground. Saquina snuck around down towards the sniper, staying well out of his line of fire. Jessica, her decision swayed by Samuel’s dead body lying near her, decided to hunker down and pop the sniper if he moved by her. The archer retook a position in a tree and tried to find the sniper for a long-range shot. The sniper, homing in on the medic’s muzzle flash fired at her, and missed by inches.
John walked through the wood towards the sniper, but unfortunately stepped on a tree branch, which broke with a loud crack. The medic ran for cover and dived behind a fallen log. Saquina continued her long hook around and behind the sniper’s position, and Jessica remained in her hollow. The sniper, able to locate anyone but John, fired at him and missed.
John, locating the sniper’s position, took off at a crouched jog across the field, ending only 20 feet away in plain sight. Saquina ended her hike and found herself a mere 40 feet behind the sniper, but she decided to wait until next round so as to close to point blank range and take him out with one shot. Neither the archer nor Jessica were moving, and it seemed like someone was going to get killed when the medic stepped out from behind cover and fired. Since she had no idea where he was, she need to roll to see in she guessed the right location.
Roll for location-20
Roll for hit-20
Roll to confirm critical-17
Roll to negate concealment-16
Roll for damage-11
Roll for massive damage-5
And the buzzer sounds.
Investigators-2, Cultists-1.5
After searching the bodies, they found on the man a strange and insanely written letter signed by someone called H’ch-Pi-El, and near the sniper they found a bag with two strange red robes with pointed caps, a knife, and a puppy. They decided to takes the sniper’s M1 Garand rifle and ammo, and leave the rest. After rigging an impromptu litter with a sleeping bag and some sticks, they carried Marta back to the car, leaving 3 unburied bodies, a shotgun, and most of their camping supplies.
The drove to Arkham Hospital, and put Marta in the trauma ward while the archer (parapsychology) and Saquina borrowed the medic pass and performed blood tests on the puppy, who they thought might have some sort of bio-engineered disease due to some clues in the letter. Meanwhile John and the medic were sitting in the waiting room when a police officer walked in and said. “Are you connected with Marta Woodham. I have some questions for you…”
The Dunwich Camping Trip (Part 3)
Marta regained consciousness in the hospital in the hospital, and asked the nurse to send some of her friends in.
The Bill, parapyschologist, and Saquina read over the letter once more while waiting for the tests to complete. Some sort of strange sign had developed on the letter, but both made their sanity checks.
Meanwhile, Nikki, our medic was desperately trying to explain what exactly went on to involve Marta (and Samuel) getting shot. She spun a story where they were caught in a crossfire between two groups, and how in their defense of themselves Marta and Samuel were shot. He almost bought it, but asked in he could take a look at their car. Nikki tried to pass the keys to John, so that while she and the officer looked for the car, John would take the guns out and throw them in the Miskatonic. However the police officer spotted them and called them on it.
Just them the nurse came in and said that Marta wanted to see her friends, so Nikki and John dashed in leaving Jessica to deal with the police officer. Nikki filled Marta in on what had happened, and Marta recommended that as soon as she was out of the hospital, everybody should flee to Mexico or Canada.
*I apologize for the shortness of this session, but most of it was spent with everybody yelling about what they were going to do. And of course they invariably picked the worst way to go about it. Their hanky-panky with the police officer only served to antagonize him, and there are 3 dead bodies, 2 of which can be traced to guns in their possession, right next to a campsite with equipment bearing their names, addresses and phone numbers.