[CoC] A Comedy of Cthulhu

These stories were originally posted in the d20 systems games, and then packed up and moved here under their own power. Feel free to mock, harague or other wise harass the PCs.

A Comedy of Cthulhu

My group is playing college students at Miskatonic U. A sociology/enviormental major heard from a friend in the park service that the area around the small town of Dunwich was perfect for a little backpacking trip, and she managed to convince her friends to join her.

Right now it is sunset at their small camp near a stream and largish hill, and everything is nice and quiet...

Accomplishments
-Deciding where to eat lunch on the drive up
-Setting up camp
-Building a fire
-Killing a squirrel

Downsides
-Weapons
We have 2 Desert Eagles, a 12 gauge shotgun, several combat knives and a woodaxe.
I asked my group what they were taking, and this is what one person said.

"Tent, raingear, flashlight, trail food, lots of water and water purification tablets, and an IMI .50 AE Desert Eagle."

The most powerful handgun in the world for a camping trip. Seems he has a little OoC knowledge about what happens when young people go camping, too bad he doesn't know how little a gun will hurt a Mythos creature. Aheheheheheh...

And a continuation of the Dunwich Camping Trip

After cooking dinner, the party retires to their tents. At about 11:30, the girls' tent wake up to find an old man with a shotgun looking into their tent. He says "Who ar you, this is my land you're trespassing on." The investigator who organized this little expedition grabs a hatchet from a bag and tries to chop his foot off. He scrambles backward and fires a shot, but his gun jams.

Everybody is now up, and Marta (the person who organized this trip) looks out and sees the old man hiding behind a log. In a display of courage over prudence, she charges him with her hatchet. She misses, rolls a one, and has the hatchet stick in the log the man is hiding behind. The man fires, and neary takes her head off, but just misses. He calls out. "Boy, start shootin'" and dashes off into the woods.

Marta survived the shotgun blast, but isn't so lucky this time. The whipcrack report of a rifle shot rings out and she crumples over as a shot hits her in the leg, dealing 9 points of damage and putting her at -2. Our medic (A pre-med student) dashes out and does first aid as Samuel, one one of our Desert Eagle wielders, goes out after the sniper. The snipers fires a shot over his head, and he hits the dirt, firing a shot from his monster pistol. The muzzel flash allows the sniper to target in on his position and take him out with one shot and a failed massive damage save.

Meanwhile, Terry, our parapyschologist with a composite hunting bow and Saquina, armed with a knife and a flashlight, go out after the old man with the shotgun. Saquina wanders beyond his position, but Terry steps within 25'. The old man fires, and jams his gun again! Terry scrambles up a tree and attempts to shop him, but fails. Terry finally find the man crouching behind another tree, and attemps a shot. He rolls a 1, missing and revealing the position. He jumps down as the old man blasts his position with the shotgun. Sequina, now a hundred feet away, hears the blast and turns back towards camp.

Back at camp, Jessica, who was helping our medic in treating Marta, decides to go find Samuel. The sniper takes another shot at her as she hit dirt near his body, makes her sanity check, and grabs his Desert Eagle.


God how I hate having to play for 30 minutes at lunch. For updates on Monday, and possibly in Storyhour.

It's Monday and that means another installment in...

The Dunwich Camping Trip (con’t)

Action started with, John, our second Desert Eagle wielder. He ran into the woods, located the old man and fired, blasting a gaping wound into his chest. One enemy down, one to go. Meanwhile, our medic made it out of the tent with Marta’s shotgun and fired blindly in the general direction of the sniper, barely even hitting the ground. Saquina snuck around down towards the sniper, staying well out of his line of fire. Jessica, her decision swayed by Samuel’s dead body lying near her, decided to hunker down and pop the sniper if he moved by her. The archer retook a position in a tree and tried to find the sniper for a long-range shot. The sniper, homing in on the medic’s muzzle flash fired at her, and missed by inches.

John walked through the wood towards the sniper, but unfortunately stepped on a tree branch, which broke with a loud crack. The medic ran for cover and dived behind a fallen log. Saquina continued her long hook around and behind the sniper’s position, and Jessica remained in her hollow. The sniper, able to locate anyone but John, fired at him and missed.

John, locating the sniper’s position, took off at a crouched jog across the field, ending only 20 feet away in plain sight. Saquina ended her hike and found herself a mere 40 feet behind the sniper, but she decided to wait until next round so as to close to point blank range and take him out with one shot. Neither the archer nor Jessica were moving, and it seemed like someone was going to get killed when the medic stepped out from behind cover and fired. Since she had no idea where he was, she need to roll to see in she guessed the right location.

Roll for location-20
Roll for hit-20
Roll to confirm critical-17
Roll to negate concealment-16
Roll for damage-11
Roll for massive damage-5

And the buzzer sounds.
Investigators-2, Cultists-1.5

After searching the bodies, they found on the man a strange and insanely written letter signed by someone called H’ch-Pi-El, and near the sniper they found a bag with two strange red robes with pointed caps, a knife, and a puppy. They decided to takes the sniper’s M1 Garand rifle and ammo, and leave the rest. After rigging an impromptu litter with a sleeping bag and some sticks, they carried Marta back to the car, leaving 3 unburied bodies, a shotgun, and most of their camping supplies.

The drove to Arkham Hospital, and put Marta in the trauma ward while the archer (parapsychology) and Saquina borrowed the medic pass and performed blood tests on the puppy, who they thought might have some sort of bio-engineered disease due to some clues in the letter. Meanwhile John and the medic were sitting in the waiting room when a police officer walked in and said. “Are you connected with Marta Woodham. I have some questions for you…”


The Dunwich Camping Trip (Part 3)

Marta regained consciousness in the hospital in the hospital, and asked the nurse to send some of her friends in.

The Bill, parapyschologist, and Saquina read over the letter once more while waiting for the tests to complete. Some sort of strange sign had developed on the letter, but both made their sanity checks.

Meanwhile, Nikki, our medic was desperately trying to explain what exactly went on to involve Marta (and Samuel) getting shot. She spun a story where they were caught in a crossfire between two groups, and how in their defense of themselves Marta and Samuel were shot. He almost bought it, but asked in he could take a look at their car. Nikki tried to pass the keys to John, so that while she and the officer looked for the car, John would take the guns out and throw them in the Miskatonic. However the police officer spotted them and called them on it.

Just them the nurse came in and said that Marta wanted to see her friends, so Nikki and John dashed in leaving Jessica to deal with the police officer. Nikki filled Marta in on what had happened, and Marta recommended that as soon as she was out of the hospital, everybody should flee to Mexico or Canada.

*I apologize for the shortness of this session, but most of it was spent with everybody yelling about what they were going to do. And of course they invariably picked the worst way to go about it. Their hanky-panky with the police officer only served to antagonize him, and there are 3 dead bodies, 2 of which can be traced to guns in their possession, right next to a campsite with equipment bearing their names, addresses and phone numbers.
 

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At this point, John decided that the puppy must DIE! He finagled a security pass from a guard and proceeded into the secured testing area of the facility. There he found Saquina and David, with Saquina holding the now tested perfectly ordinary puppy. He walked up, and tried to disarm her the puppy, but failed. She pulled her silenced pistol and threatened him with a good shooting if he tried that again. He disregarded her warning, and won an opposed disarm check to grab the gun away from her. Panting with the effort, he stepped back and pointed it at her. “Now give me the puppy or I’ll shoot it in your arms.”

David, who was unarmed, decided that the best course of action would be to dive behind a heavy piece of equipment out of the line of fire. Saquina screamed. Seconds later a security guard burst into the room. He looked at Saquina, armed with a frightened puppy, and John, armed with a silenced automatic. He drew his gun and aimed at John, screaming something along the lines of. “Put the goddamn gun down or I’ll ----ing blow your ----ing brains out.” John made no action as the security officer took a moment to call for backup.

Outside in the parking lot, the police officer escorting Jessica to the car suddenly turned at a radio message, drew his gun, and ran into the hospital.

Confronted with the police and security, John decided to surrender. He dropped his gun, stating that “I would like to sorta fire it on the way down so maybe I could hit one of them.” The gun fired when it hit the floor, just as he had planned. Unfortunately, he hadn’t accounted for the random factor of aim. He shot himself in the foot. David came out of hiding, took a moment to fieldstrip the pistol, and then smacked John upside the head, putting him at two hitpoints. As the police officer approached with handcuffs, he flung himself into the wall, striking his head and knocking him out.

John woke up in a cell, head wrapped in gauze. He groaned “I want to die.”
A low rumble came from the top bunk. “Shut up.”
John spat back. “Eh, **** you.”
The man rumbled back, “I will.” He swung himself down off the top bunk. “My name’s Bubba, and I’m in here for Rape, Sodomy, and Pedophilia. Now bend over…”

*Social Consciousness note.
Folks, we’ve had lots of laughs today, but prison rape is no laughing matter. It could happen to you, if your were dumb enough to betray your party and then try blast your way out of every situation. Just remember that prisoners named Bubba are people too.

*Q&A
The player of Marta explained her reasoning to me. “When you wake up in the middle of the night to find a creepy old man with a shotgun in your tent, your first instinct is to go for your weapon and attack him.” I think that if you find someone with a gun near you, you should give them the utmost respect, but that’s just me.

The players went camping because I said they did, it seemed like a good way to get the campaign started, although on second thought, not really.
 



Yeah, what a clueless bunch of yahoos. They obviously don't know anything about CoC. I mean Shezsh! Guns, how useless... Dynamite and maybe napalm is the ONLY way to go. So disapointing to see such a basic lack of understanding...
 




The Furious Puffin said:


Why oh why oh why?

It's a puppy. The bit about the armed with a slience automatic and armed with a frightened puppy is clever however. :)

Because John is one of those people that always play the same alignment, even in a game without alignment.

Chaotic Stupid

One campaign, he started out as an LN Monk. His character died after he stole alchemist's fire from the party, and then ran into a goblin ambush running away.

Next character was a Barbarian. When the party was crossing a swamp in a small boat, he tried to A) Steal the boat when they were camped on an island and B) flip the boat over with everybody in it.

After landing on an island with a council of evil mages, he decided to steal the artifact placed in the center of the mages' circle.
And I quote. "They're wizards, how much can they hurt me."

Quite a lot, as the burned, cursed, held, insane, instantly dead, jellyfish that was formerly his character found out.

Next character, an Elven ranger, while hiking through the wood near evening, the party decides to make camp and wait the night because they can't get to town before darkness and don't want to be surprised in the woods. His character, the only one with any sort of woodcraft, says "Screw you all, I'm going to town." And takes off.

The ranger meets a pack of wolves and gets eaten alive.

So in closing, I think he tried to kill the puppy because the other didn't want him too.

By the way, no updates for some time, as events conspire to make it more or less impossible for us to play for a week.

But make fun of them anyway.
 

:eek:

*Comforts DM with a vengence*

That is somewhat dire!

:rolleyes:

I mean, well, just, ergh, I am totally speechless in the face of *that* litany

However, I certainly cannot wait for the rest of it :) Assuming of course it's going to happen!

Edit: Typo
 
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