Canus (dogfolk)

the Jester

Legend
An important monster for my campaign, and by the way, I also give kobolds the canine subtype (as well as reptillian).




Canus
Medium Humanoid (Canine)
Hit Dice: 1d8+1 (5 hp)
Initiative: +1 (dex)
Speed: 30’
AC: 15 (+3 studded leather, +1 natural, +1 dex)
Attacks: Bite +3 melee; or longspear +3 melee; or heavy crossbow +2 ranged
Damage: Bite 1d4+3; or longspear 1d8+3; or heavy crossbow 1d10
Face/Reach: 5’x5’/5’ (10’ with longspear)
Special Attacks: None
Special Qualities: Scent
Saves: Fort +3, Ref +1, Will +1
Abilities: Str 14, Dex 12, Con 12, Int 8, Wis 12, Cha 6
Skills: Listen +4, Spot +4
Feats: Alertness
Climate/Terrain: Any land
Organization: Solitary, pair, pack (3-8), run (9-20), or tribe (21-50)
Challenge Rating: ½
Treasure: Standard
Alignment: Often lawful neutral
Advancement Range: By character class
Description: Canus are dog-like humanoids. They come in many breeds, ranging in size from about 4 ½ to 7 ½ feet tall. They have as much variation as domestic dogs. The canus were bred tens of thousands of years ago to serve the masters of the Miloxi empire, but since its fall they have set out to destroy their former masters and now consider tabaxi to be their foremost enemies.
Combat: A canus can bite viciously with its teeth, but prefers to use weapons. Canus are excellent at working as a pack and show a great deal of group loyalty.
Canus Characters: Canus characters are an ECL +1 race. Their favored class is fighter.



Any feedback? I'm especially interested in what other people think the ECL should be.
 

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Hey, you could go all the way with this, with wolfhounds standing in for half-orcs, terriers for halflings, bulldogs for dwarves, and greyhounds for elves.

Um.


The ECL would be +2, but that's just a guess.
 

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