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Jungle Deeps and Ocean Depths - Calling Erekose 13

Isida Kep'Tukari

Adventurer
Supporter
Ok, this game will be a 10th level campaign set in the Forgotten Realms. The PCs will start in Mezro, the metropolis capital of Chult. I would like all the PCs to know each other, but they don't necessarily have to be bosom buddies, or even have seen each other in several years. I would like them to have a reason to trust each other, though it may be a reluctant or forced trust (saved someone's life, did them a favor, etc). Also have some reason that you're in Mezro, be it your home city, visiting a friend, being an ambassador, or something else.

Appearance, personality, and character background will be a must in your character sheets.

Since this is a high level game, ECL races will be allowed. As going underwater for a portion of it is a strong possibility, aquatic races will be allowed. I have made the following single change to ECL races - for each of your ECL levels, you get d8 hit points. No skills, no feats, only d8 hit points. If you were a genasi fighter, let's say, you'd be a Ftr 9, but you'd have 1d8+9d10 (+Con of course) hit points.

Hit points will be max at first level, 75% of max for all remaining levels.

Other character generation information:

32 point buy

3.0 D&D

10th level

Money - You get 24,500gp to spend on your own, with no more than 18,275 on one item, etc, etc, don't go too crazy, don't make the DM cry. The rest of your gold (the other 24,500) I'll be rolling up for you, but you get to submit a "wish list" for your character as to what kinds of things (or what specific things) you want.

Items - Can be picked out of the PHB, DMG, FRCS, Races of Faerun, Unapproachable East, Magic of Faerun, Silver Marches web enhancement, any of the splatbooks, Dragon magazine #277-#312, and Material Magica (from Dark Nebulae games) pending DM approval.

Races - Can be anything out of the PHB, FRCS, or Races of Faerun, with the exception of drow, dueguar, and svirfneblin. Saurials are cool too (from Dragon #292).

Feats - May be picked out of the PHB, FRCS, Races of Faerun, Unapproachable East, Magic of Faerun, of the splatbooks, or Dragon magazine #277-#312 pending DM approval. Spellcasting Prodigy is banned.

Prestige Classes - (if desired) can be picked from DMG, FRCS, Races of Faerun, Unapproachable East, Magic of Faerun, any of the splatbooks, Dragon magazine #277-#312, Faiths and Pantheons, and any of my homebrewed ones (link is in my sig, "My collected PrCs"), pending DM approval.

In addition: In addition, each character may pick a free, additional feat from his region. Make sure your region and patron god are clearly visible on your character sheet. I'd also like at least a line or two in your character background somewhere as to why you chose your patron god.


Our Cast of Characters:

Erekose13 - Prince Undinar Deptholas, Male Water Genasi Fighter 6/Living Spell 3
Wynter Wolf - Erik Von Horne, Male Human Fighter 5/ BondBlade 5
GoldenEagle - Raniul, Male Aasimir Druid 9
Hanley, Female Wood-Elf Fighter 1/Rogue 5 (cohort to Raniul)
mpickett81 -
Snipehunt -
rangerjohn -
maddmic -

Inactive Players
dave_o - Winter, Male Human Rogue 2/Sorcerer 8 Inactive player, currently an NPC
WhatKu - Halark Greywave, Male Half Sea Elf Wizard 7/ Arcane Devotee of Kelmvor 3 Inactive player
Ankh-Morpork Guard - Morrin Estilan, Male Aasimar Cleric 9 of Kelemvor Inactive player
Velenne - Whisper, Male Finhead Saurial Fighter 4/ Rogue 4 Inactive player


Alternate
flyingricepaddy

Rogue's Gallery
In Character
 
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Argh...can't decide between a Cleric/Paladin of Illmater or Kelemvor. I can figure could backgrounds and reasons for both of them being in Chult...but I just can't decide between them for some reason!
 

Ooooh. I never knew you made the bondblade. I might have to play one. Choices choices.
Question- for the bondblade, what table in the 3.5 DMG do they get to chose from for Its a Kind of Magic 3?
 
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Ankh - Just roll the dice! :D ;)

WhatKu - Yup, I spent a lot of time and tweaking on the Bondblade, about two years. Where did you see it first?

As for 3.5... well, since we're playing 3.0 it's not really an issue. ;) But at some point in the future I will have to make a Bondblade 3.5.
 
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Hmm....

I'd like to play in this, but since I'm in your other game, if there are several others who want in, I'll step aside.
 


Saw it on the Wizards boards. Im still confused on Its a Kind of Magic III though. Is it an ability for inteligent items, or an ability for melle weapons?
 

You get one of the intelligent item special abilities, like the ability to detect an opposing alignment at will, free use of a feat, can locate object in a 120ft. radius... you know, things like that. The Primary Abilities table is less insane than the Extraordinary Powers table, which is why I use it.
 



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