Gaming Frontiers Volume 5 now available!!

Gaming Frontiers Volume 5 is now available! It should reach your FLGS within the next week or so. Or you can order it direct from our website at www.gamingfrontiers.com and get free shipping.

Looks like we got it right this time, folks. Read the great reviews here on EN World and Gamewyrd

*A Gaming Frontiers exclusive: a complete Orc sourcebook from SkeletonKey Games
*An adventure for Hammerdog Games new OGC setting, The Nearside Project
*Bastion Press provides us material for a new department, Arcane Secrets, with some exclusive material from their upcoming Arena
*A d20 Modern/Fantasy crossover adventure by Lee Garvin of Deadlands fame
*Some original material for 0one Roleplaying Games upcoming Warriors of Dream
*A new Foul Locale from Mystic Eye Games
*A peek at Babylon 5 from Mongoose Publishing
*All for One - Get your party working together with these themed groups from freelancer Chris Hind
*Another installment of Role of History from fan favorite Andrew Hind
*Goodman Games gives us a preview of their new Morningstar campaign setting
*Malhavoc Press provides a preview of When the Sky Falls
*Monte Cook gets creative with monsters
*Original material from Atlas Games Crime and Punishment
*Original material from Atlas Games En Route 2
*Treasure chest – Magic items for cathedrals and shrines
*Black Arrow Games previews their Big Book of NPCS
*World X - map and text detailing a new area of the map
MSRP $19.95
UPI005
 

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Here is a quick overview of the chapters that you will find in Orcs: Legacy of Blood. I’m pulling this all from memory so someone please correct me if I’m wrong.

Aggression: An Overview of the Orcish Lifestyle – by Bret Boyd
This chapters covers the life of an orc from birth to death. Highlights include birth and childhood, tribal structure, roles for non-combatants and death.

Fierce Devotion, Bloody Faith – by Joseph Carriker
In this section the differences and rivalries between ancestor worshiping shamans and divine clerics are examined. 5 new orcish gods are covered.

Crafts of the Spirits – by Joseph Carriker
Orcish magic items! Totem sticks, Cauldron of Blood and an axe that is the bane of those wielding divine power, just to name a few.

Craft and Cunning: The Power of Totem – by Ben Mathiesen
Here you will find details on the role of totem animals in orcish culture. There are a few totem and familiar feats introduced.

Gifts of the Spirits – Boyd/Carriker/Mathiesen
This chapter contains many new spells of orcish origin. Carrion Curse and Watchful skulls spring to mind.

An Orc’s Guide to Looting and Survival – by Wil Upchurch
Combat tactics, hordecraft and orcish war dogs are covered in this chapter.

Struggle for Succession – by Brannon Hollingsworth
This chapter starts with a short fiction piece that returns to the story of The Orcs of Black Tusk (introduced in Gaming Frontiers Vol 2 - The Forsaken of Glimm). Five characters from the story are detailed using material from previous chapters.

Cheers -

Ed Bourelle
SkeletonKey Games
 

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If it wasn't so chilly out, I'd wait by the mailbox for it to arrive. :D

The information on the orcs sounds like one I'll be reading more than once.
 

SkeletonKey Ed said:
...I’m pulling this all from memory so someone please correct me if I’m wrong.

Aggression: An Overview of the Orcish Lifestyle – by Brett Boyd...


Just one correction...my first name has one "t". :D
 


Napftor said:
Just one correction...my first name has one "t". :D

Actually, his REAL name is spelled Meejhthhaooogkkfffasrrattppphhbbtt, but THAT is just too darn hard to spell.........


:P

And, it is really hard to call him -just think of the answering machine message!


;)
 


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