Pielorinho
Iron Fist of Pelor
Okay. The spell Blindsight (from Magic of Faerun) grants blindsight to a cleric for one hour/level, at a cost of a 4th-level slot. This spell grants benefits roughly equivalent to those granted by True Seeing, a fifth-level spell, if the spell's subject closes her eyes. There are two major differences:
1) Blindsight only works within a 30' radius
2) Blindsight works on nonmagically concealed features.
And, of course, blindsight lasts 60 times longer than True Seeing.
Darkness last 10 minutes/level and is a second level spell; it essentially grants improved invisibility to everyone within the spell's radius. Of course, a PC with blindsight on can "see" through the darkness. And this improved invisibility lasts ten times as long.
So, for a second-level spell and a fourth-level spell, a PC gains benefits equivalent to those granted by a fourth-level spell and a fifth-level spell, with both spells increased drastically in duration.
Is this analysis correct? If so, how should it be fixed?
At this point, I'm leaning heavily toward removing blindsight from the spell list. Since it's been used once, however, I'd rather just find a way to nerf it. Ideas:
1) Blindsight is fooled by illusion magic
2) The vision granted by Blindsight is blocked by magical darkness.
3) The vision granted by blindsight is blocked by opaque objects.
4) Blindsight's duration is reduced to 1 minute/level.
What do you guys think? These restrictions might make blindsight no better than darkvision, a second-level spell. Maybe if I remove #2 it'd be okay? In this case, it still (when combined with darkness) grants improved invisibility to the spell's subject, but it grants it for a similar duration and at a higher spell cost, and doesn't provide all the additional benefits.
Feedback would be great!
Daniel
1) Blindsight only works within a 30' radius
2) Blindsight works on nonmagically concealed features.
And, of course, blindsight lasts 60 times longer than True Seeing.
Darkness last 10 minutes/level and is a second level spell; it essentially grants improved invisibility to everyone within the spell's radius. Of course, a PC with blindsight on can "see" through the darkness. And this improved invisibility lasts ten times as long.
So, for a second-level spell and a fourth-level spell, a PC gains benefits equivalent to those granted by a fourth-level spell and a fifth-level spell, with both spells increased drastically in duration.
Is this analysis correct? If so, how should it be fixed?
At this point, I'm leaning heavily toward removing blindsight from the spell list. Since it's been used once, however, I'd rather just find a way to nerf it. Ideas:
1) Blindsight is fooled by illusion magic
2) The vision granted by Blindsight is blocked by magical darkness.
3) The vision granted by blindsight is blocked by opaque objects.
4) Blindsight's duration is reduced to 1 minute/level.
What do you guys think? These restrictions might make blindsight no better than darkvision, a second-level spell. Maybe if I remove #2 it'd be okay? In this case, it still (when combined with darkness) grants improved invisibility to the spell's subject, but it grants it for a similar duration and at a higher spell cost, and doesn't provide all the additional benefits.
Feedback would be great!
Daniel