AeroDm said:In the end Power Attack really is Called Shot. You try to hit a specific spot (which is harder thus losing attack bonus) and do more damage because it is vital (transfering that attack to damage). Works great.
Kahuna Burger said:if you houserule it to worked on ranged weapons, and if you allow a dex requirement rather than str its close.
Otherwise, it can only approximate a called shot in some circumstances for some characters... the finesse/ranged combat types are the ones who would realisticly be making the most called shots (my tiny plinks aren't helping much, so its better to aim for the head and get a big hit...) and power attack does nothing for them.
For some reason, people who say that power attack is the called shot mechanic bug the holy hell out of me...
not simply the descriptive text, but the requirements and mechanics make it very clear that as it stands, it is the almost exact opposite of a called shot. A reasonable starting point to built a called shot feat certainly, but not what people are looking for.
Kahuna Burger said:For some reason, people who say that power attack is the called shot mechanic bug the holy hell out of me... not simply the descriptive text, but the requirements and mechanics make it very clear that as it stands, it is the almost exact opposite of a called shot. A reasonable starting point to built a called shot feat certainly, but not what people are looking for.
Kahuna Burger
AeroDm said:I used to agree... until I spent a lot of time trying to figure out a "really awesome mechanic" to add called shots in. Not a whole lot works even close to well. Anything that does basically mimics Power Attack one way or another.
Power Attack really is powerful for the dex based characters as well. Sacrafice some of your finnesse away for that strength you lost. It doesn't work as well in 3.5 with the Light weapon restriction, but 3.0 works just fine.
hong said:typical hongese...