Buttercup
Princess of Florin
I've been thinking about a campaign where a bunch of normal citizens decide to take up adventuring after starting out life as experts, adepts, warriors and so forth. Do you think this would work?
I realize there are some problems that would have to be considered. For example, NPC classes aren't as powerful, so I would have to scale down encounters if I wanted to keep them alive long enough to reach level 2. Then too, they would miss out on first level skill points for their future class. Would this need to be compensated for? If so, how? Experts, of course, can take any class skills they like, so a player who wanted to end up as a rogue could take disable device and open lock as class skills, I suppose.
What am I missing? Help me pick this idea apart, please.
I realize there are some problems that would have to be considered. For example, NPC classes aren't as powerful, so I would have to scale down encounters if I wanted to keep them alive long enough to reach level 2. Then too, they would miss out on first level skill points for their future class. Would this need to be compensated for? If so, how? Experts, of course, can take any class skills they like, so a player who wanted to end up as a rogue could take disable device and open lock as class skills, I suppose.
What am I missing? Help me pick this idea apart, please.