I have mixed feelings over the Epic Level Handbook. I liked the creatures, but some of the feats were a little two predictable and not especially awe-inspiring. (Some of the skill checks, such as the ones that allow you to walk on a cloud, are better as feats or special abilities in my opinion.) Also, the Epic Level Spell system seemed somewhat lacking. I guess I wanted more of a sense of wonder and a sense of the rules that tied in more closely to the main D&D rules for magic. (Having to take a feat to cast Epic Level Spells seems a bit odd. It is also a bit odd that only three spellcasters listed for the Forgotten Realms and the World of Greyhawk have that feat.)