Arterial Strike allows a rogue-type to hit with one less D6 on a SA to give a bleeding wound. (So at 5th level, either do 3d6 or 2d6 and a bleeding wound) The wound causes one point of damage per round, until Healing takes place. (basically)
Two questions:
If I hit this round, does the one point happen this round also, or not until next round?
Does anyone really find this useful? The only way it seems useful is if the bad guy is going to live for at least 4-5 rounds of combat. That just doesn't seem to happen very often.
The only scenario I have thought of is getting initiative against a lot of mid level (comparatively) bad guys. Throwing 3-5 daggers/shuriken, one each at bad guys. That way they bleed to death while you attack others. But still doesn't seem all that useful.
Two questions:
If I hit this round, does the one point happen this round also, or not until next round?
Does anyone really find this useful? The only way it seems useful is if the bad guy is going to live for at least 4-5 rounds of combat. That just doesn't seem to happen very often.
The only scenario I have thought of is getting initiative against a lot of mid level (comparatively) bad guys. Throwing 3-5 daggers/shuriken, one each at bad guys. That way they bleed to death while you attack others. But still doesn't seem all that useful.