SteveC
Doing the best imitation of myself
Hi all,
I was just at my FLGS and saw that the new Players Guide is out, updating the Realms to 3.5. I looked at it and saw a lot of rules: feats, prestige classes and spells.
Here's my question for those brave souls who bought the book: I don't run a FR campaign, so how much of this material is going to be useful to me? The original FR book for Third Edition had some balance issues for use in a "standard" 3E game, and Magic of Faerun had even more (that's just my opinion of course). Has this same sort of thing been carried over to the new edition, or is it more "generic 3.5 friendly?"
Any comments you would like to make about the book are welcome as well: what feats/classes/spells/domains are you most interested in?
Thanks!
--Steve
I was just at my FLGS and saw that the new Players Guide is out, updating the Realms to 3.5. I looked at it and saw a lot of rules: feats, prestige classes and spells.
Here's my question for those brave souls who bought the book: I don't run a FR campaign, so how much of this material is going to be useful to me? The original FR book for Third Edition had some balance issues for use in a "standard" 3E game, and Magic of Faerun had even more (that's just my opinion of course). Has this same sort of thing been carried over to the new edition, or is it more "generic 3.5 friendly?"
Any comments you would like to make about the book are welcome as well: what feats/classes/spells/domains are you most interested in?
Thanks!
--Steve